2025-04-07 01:41:12 +00:00

61 lines
2.7 KiB
JSON

{
"menu": {
"grade": "Grade: ",
"expel_gang": "Expel Gang Member",
"fire_employee": "Fire Employee",
"manage_gang": "Manage Gang Members",
"manage_employees": "Manage Employees",
"citizen_id": "Citizen ID: ",
"id": "ID: ",
"hire_gang": "Recruit Nearby Civilians",
"hire_members": "Recruit Gang Members",
"hire_civilians": "Hire Nearby Civilians",
"hire_employees": "Hire Employees",
"check_gang": "Check your Gang List",
"check_employee": "Check your Employee List",
"gang_menu": "Gang Menu",
"boss_menu": "Boss Menu",
"gang_management": "[E] - Open Gang Management",
"boss_management": "[E] - Open Boss Management",
"hours_in_days": "Hours worked in 30 days",
"last_checkin": "Last check in",
"employee_status": "Employee status",
"on_duty": "On Duty",
"off_duty": "Off Duty"
},
"error": {
"cant_promote": "You can't change the grade of a person who's own grade is greater or equal to yours...",
"cant_promote_self": "You can't change your own grade...",
"not_around": "This person is not in city...",
"grade_not_exist": "This grade doesn't seem to exist...",
"couldnt_hire": "You couldn't hire this person...",
"kick_yourself": "You can't kick yourself...",
"fire_yourself": "You can't fire yourself...",
"fire_boss": "You can't fire someone with a higher grade...",
"you_gang_fired": "You've been expelled from %s!",
"you_job_fired": "You've been fired from %s! Good luck!",
"unable_fire": "You're unable to fire this person...",
"person_doesnt_exist": "This person doesn't seem to exist...",
"gang_fired": "Gang member expelled!",
"job_fired": "Employee fired!"
},
"success": {
"promoted": "Successfully promoted!",
"promoted_to": "You've been promoted to ",
"hired_to": "You've been hired into ",
"hired_into": "You hired %s into %s"
},
"logs": {
"retrieved_employees": "Retrieved employees for group %s of type %s",
"updated_grade": "Updated grade for citizenId %s from %d to %d in group %s of type %s",
"hired_employee": "%s | %s hired %s into %s at grade %s",
"retrieved_players": "Retrieved list of players for possible hiring",
"fired_employee": "Fired employee %s from group %s of type %s",
"fired_employee_success": "%s | %s fired %s from %s",
"retrieved_boss_menus": "Retrieved boss menus",
"registered_boss_menu": "Registered boss menu for group %s",
"player_checkin": "Player %s checked in for job %s",
"player_unload": "Player %d unloaded"
}
}