2025-04-07 01:41:12 +00:00

157 lines
4.0 KiB
Lua

return {
hitsNeeded = 13, -- The amount of powerstation needed to be hit to cause a blackout
blackoutTimer = 10, -- The amount of minutes a blackout will take until all power comes back
rewardTypes = {
[1] = {
type = "item"
},
[2] = {
type = "money"
},
},
lockerRewards = {
["tier1"] = {
[1] = {item = "goldchain", minAmount = 5, maxAmount = 15},
},
["tier2"] = {
[1] = {item = "rolex", minAmount = 5, maxAmount = 15},
},
["tier3"] = {
[1] = {item = "goldbar", minAmount = 1, maxAmount = 2},
},
},
lockerRewardsPaleto = {
["tier1"] = {
[1] = {item = "goldchain", minAmount = 10, maxAmount = 20},
},
["tier2"] = {
[1] = {item = "rolex", minAmount = 10, maxAmount = 20},
},
["tier3"] = {
[1] = {item = "goldbar", minAmount = 2, maxAmount = 4},
},
},
lockerRewardsPacific = {
["tier1"] = {
[1] = {item = "goldbar", minAmount = 4, maxAmount = 8},
},
["tier2"] = {
[1] = {item = "goldbar", minAmount = 4, maxAmount = 8},
},
["tier3"] = {
[1] = {item = "goldbar", minAmount = 4, maxAmount = 8},
},
},
cameraHits = {
[1] = {
type = {"police", "bank"},
stationsToHitPolice = {1, 2, 3, 4, 5, 6},
stationsToHitBank = {1, 2, 11}
},
[2] = {
type = {"police", "bank"},
stationsToHitPolice = {1, 2, 3, 4, 5, 6},
stationsToHitBank = {1, 2, 11}
},
[3] = {
type = {"police", "bank"},
stationsToHitPolice = {1, 2, 3, 4, 5, 6},
stationsToHitBank = {4, 5, 6, 8}
},
[4] = {
type = {"police", "bank"},
stationsToHitPolice = {4, 5, 6},
stationsToHitBank = {12, 13}
},
[5] = {
type = {"police", "bank"},
stationsToHitPolice = {4, 5, 6},
stationsToHitBank = {12, 13}
},
[6] = {
type = "police",
stationsToHitPolice = {4, 5, 6}
},
[7] = {
type = "police",
stationsToHitPolice = 3
},
[8] = {
type = "police",
stationsToHitPolice = {4, 5, 6}
},
[9] = {
type = "police",
stationsToHitPolice = {7, 8}
},
[10] = {
type = "police",
stationsToHitPolice = {7, 8}
},
[11] = {
type = "police",
stationsToHitPolice = 9
},
[12] = {
type = "police",
stationsToHitPolice = 9
},
[13] = {
type = "police",
stationsToHitPolice = 9
},
[14] = {
type = "police",
stationsToHitPolice = {9, 10}
},
[15] = {
type = "police",
stationsToHitPolice = {7, 9, 10}
},
[16] = {
type = "police",
stationsToHitPolice = {7, 9, 10}
},
[17] = {
type = "police",
stationsToHitPolice = {9, 10}
},
[18] = {
type = "police",
stationsToHitPolice = 3
},
[19] = {
type = "police",
stationsToHitPolice = {{1, 2, 3}, {9, 10}}
},
[20] = {
type = "police",
stationsToHitPolice = 10
},
[21] = {
type = "police",
stationsToHitPolice = {1, 2, 11}
},
[22] = {
type = "police",
stationsToHitPolice = {1, 2, 11}
},
[23] = {
type = "police",
stationsToHitPolice = {4, 5, 6, 8}
},
[24] = {
type = "police",
stationsToHitPolice = {12, 13}
},
[25] = {
type = "police",
stationsToHitPolice = {12, 13}
},
},
}