2025-04-07 01:41:12 +00:00

170 lines
4.8 KiB
Lua

local config = require 'config.client'
local currentGear = {
mask = 0,
tank = 0,
enabled = false
}
local oxygenLevel = 0
local function enableScuba()
SetEnableScuba(cache.ped, true)
SetPedMaxTimeUnderwater(cache.ped, 2000.00)
end
local function disableScuba()
SetEnableScuba(cache.ped, false)
SetPedMaxTimeUnderwater(cache.ped, 1.00)
end
lib.callback.register('qbx_divegear:client:fillTank', function()
if IsPedSwimmingUnderWater(cache.ped) then
exports.qbx_core:Notify(locale('error.underwater', {oxygenlevel = oxygenLevel}), 'error')
return false
end
if lib.progressBar({
duration = config.refillTankTimeMs,
label = locale('info.filling_air'),
useWhileDead = false,
canCancel = true,
anim = {
dict = 'clothingshirt',
clip = 'try_shirt_positive_d',
blendIn = 8.0
}
}) then
oxygenLevel = config.startingOxygenLevel
exports.qbx_core:Notify(locale('success.tube_filled'), 'success')
if currentGear.enabled then
enableScuba()
end
return true
end
end)
local function deleteGear()
if currentGear.mask ~= 0 then
DetachEntity(currentGear.mask, false, true)
DeleteEntity(currentGear.mask)
currentGear.mask = 0
end
if currentGear.tank ~= 0 then
DetachEntity(currentGear.tank, false, true)
DeleteEntity(currentGear.tank)
currentGear.tank = 0
end
end
local function attachGear()
local maskModel = `p_d_scuba_mask_s`
local tankModel = `p_s_scuba_tank_s`
lib.requestModel(maskModel)
lib.requestModel(tankModel)
currentGear.tank = CreateObject(tankModel, 1.0, 1.0, 1.0, true, true, false)
local bone1 = GetPedBoneIndex(cache.ped, 24818)
AttachEntityToEntity(currentGear.tank, cache.ped, bone1, -0.25, -0.25, 0.0, 180.0, 90.0, 0.0, true, true, false, false, 2, true)
currentGear.mask = CreateObject(maskModel, 1.0, 1.0, 1.0, true, true, false)
local bone2 = GetPedBoneIndex(cache.ped, 12844)
AttachEntityToEntity(currentGear.mask, cache.ped, bone2, 0.0, 0.0, 0.0, 180.0, 90.0, 0.0, true, true, false, false, 2, true)
SetModelAsNoLongerNeeded(maskModel)
SetModelAsNoLongerNeeded(tankModel)
end
local function takeOffSuit()
if lib.progressBar({
duration = config.takeOffSuitTimeMs,
label = locale('info.pullout_suit'),
useWhileDead = false,
canCancel = true,
anim = {
dict = 'clothingshirt',
clip = 'try_shirt_positive_d',
blendIn = 8.0
}
}) then
SetEnableScuba(cache.ped, false)
SetPedMaxTimeUnderwater(cache.ped, 50.00)
currentGear.enabled = false
deleteGear()
exports.qbx_core:Notify(locale('success.took_out'))
-- Stop breathing suit audio
end
end
local function startOxygenLevelDrawTextThread()
CreateThread(function()
while currentGear.enabled do
if IsPedSwimmingUnderWater(cache.ped) then
qbx.drawText2d({
text = oxygenLevel..'',
coords = vec2(1.0, 1.42),
scale = 0.45
})
end
Wait(0)
end
end)
end
local function startOxygenLevelDecrementerThread()
CreateThread(function()
while currentGear.enabled do
if IsPedSwimmingUnderWater(cache.ped) and oxygenLevel > 0 then
oxygenLevel -= 1
if oxygenLevel % 10 == 0 and oxygenLevel ~= config.startingOxygenLevel then
-- Initiate breathing suit audio
end
if oxygenLevel == 0 then
disableScuba()
-- Stop breathing suit audio
end
end
Wait(1000)
end
end)
end
local function putOnSuit()
if oxygenLevel <= 0 then
exports.qbx_core:Notify(locale('error.need_otube'), 'error')
return
end
if IsPedSwimming(cache.ped) or cache.vehicle then
exports.qbx_core:Notify(locale('error.not_standing_up'), 'error')
return
end
if lib.progressBar({
duration = config.putOnSuitTimeMs,
label = locale('info.put_suit'),
useWhileDead = false,
canCancel = true,
anim = {
dict = 'clothingshirt',
clip = 'try_shirt_positive_d',
blendIn = 8.0
}
}) then
deleteGear()
attachGear()
enableScuba()
currentGear.enabled = true
-- Initiate breathing suit audio
startOxygenLevelDecrementerThread()
startOxygenLevelDrawTextThread()
end
end
RegisterNetEvent('qbx_divegear:client:useGear', function()
if currentGear.enabled then
takeOffSuit()
else
putOnSuit()
end
end)