2025-04-07 01:41:12 +00:00

46 lines
1.1 KiB
Lua

if not lib.checkDependency('ND_Core', '2.0.0') then return end
NDCore = {}
lib.load('@ND_Core.init')
function getPlayer(src)
return NDCore.getPlayer(src)
end
function getCharID(src)
local player = getPlayer(src)
return player and player.id or nil
end
function getCharName(src)
local player = getPlayer(src)
return player.fullname
end
function charHasJob(src, job)
local player = getPlayer(src)
return player and player.groups[job] or false
end
function setCharJob(src, job)
local player = getPlayer(src)
return player and player.setJob(job, 0) or nil
end
function setJailTime(src, time)
local playerState = Player(src)?.state
local player = getPlayer(src)
if not playerState or not player then return end
playerState.jailTime = time
playerState.xtprison_identifier = getCharID(src)
while playerState and (playerState.jailTime ~= time) do
Wait(1)
end
syncJailCompatibility(src, time)
return playerState and (playerState.jailTime == time) or false
end exports('SetJailTime', setJailTime)