2025-04-07 01:41:12 +00:00

953 lines
26 KiB
Lua

local config = require 'config.client'
local variations = {
jackets = {male = {}, female = {}},
hair = {male = {}, female = {}},
bags = {male = {}, female = {}},
visor = {male = {}, female = {}},
gloves = {
male = {
[16] = 4,
[17] = 4,
[18] = 4,
[19] = 0,
[20] = 1,
[21] = 2,
[22] = 4,
[23] = 5,
[24] = 6,
[25] = 8,
[26] = 11,
[27] = 12,
[28] = 14,
[29] = 15,
[30] = 0,
[31] = 1,
[32] = 2,
[33] = 4,
[34] = 5,
[35] = 6,
[36] = 8,
[37] = 11,
[38] = 12,
[39] = 14,
[40] = 15,
[41] = 0,
[42] = 1,
[43] = 2,
[44] = 4,
[45] = 5,
[46] = 6,
[47] = 8,
[48] = 11,
[49] = 12,
[50] = 14,
[51] = 15,
[52] = 0,
[53] = 1,
[54] = 2,
[55] = 4,
[56] = 5,
[57] = 6,
[58] = 8,
[59] = 11,
[60] = 12,
[61] = 14,
[62] = 15,
[63] = 0,
[64] = 1,
[65] = 2,
[66] = 4,
[67] = 5,
[68] = 6,
[69] = 8,
[70] = 11,
[71] = 12,
[72] = 14,
[73] = 15,
[74] = 0,
[75] = 1,
[76] = 2,
[77] = 4,
[78] = 5,
[79] = 6,
[80] = 8,
[81] = 11,
[82] = 12,
[83] = 14,
[84] = 15,
[85] = 0,
[86] = 1,
[87] = 2,
[88] = 4,
[89] = 5,
[90] = 6,
[91] = 8,
[92] = 11,
[93] = 12,
[94] = 14,
[95] = 15,
[96] = 4,
[97] = 4,
[98] = 4,
[99] = 0,
[100] = 1,
[101] = 2,
[102] = 4,
[103] = 5,
[104] = 6,
[105] = 8,
[106] = 11,
[107] = 12,
[108] = 14,
[109] = 15,
[110] = 4,
[111] = 4,
[115] = 112,
[116] = 112,
[117] = 112,
[118] = 112,
[119] = 112,
[120] = 112,
[121] = 112,
[122] = 113,
[123] = 113,
[124] = 113,
[125] = 113,
[126] = 113,
[127] = 113,
[128] = 113,
[129] = 114,
[130] = 114,
[131] = 114,
[132] = 114,
[133] = 114,
[134] = 114,
[135] = 114,
[136] = 15,
[137] = 15,
[138] = 0,
[139] = 1,
[140] = 2,
[141] = 4,
[142] = 5,
[143] = 6,
[144] = 8,
[145] = 11,
[146] = 12,
[147] = 14,
[148] = 112,
[149] = 113,
[150] = 114,
[151] = 0,
[152] = 1,
[153] = 2,
[154] = 4,
[155] = 5,
[156] = 6,
[157] = 8,
[158] = 11,
[159] = 12,
[160] = 14,
[161] = 112,
[162] = 113,
[163] = 114,
[165] = 4,
[166] = 4,
[167] = 4,
[168] = 4,
[170] = 15,
[171] = 0,
[172] = 1,
[173] = 2,
[174] = 4,
[175] = 5,
[176] = 6,
[177] = 8,
[178] = 11,
[179] = 12,
[180] = 14,
[181] = 112,
[182] = 113,
[183] = 114,
[185] = 184,
[186] = 184,
[187] = 184,
[188] = 184,
[189] = 185,
[190] = 184,
[191] = 184,
[192] = 184,
[193] = 184,
[194] = 184,
},
female = {
[16] = 11,
[17] = 3,
[18] = 3,
[19] = 3,
[20] = 0,
[21] = 1,
[22] = 2,
[23] = 3,
[24] = 4,
[25] = 5,
[26] = 6,
[27] = 7,
[28] = 9,
[29] = 11,
[30] = 12,
[31] = 14,
[32] = 15,
[33] = 0,
[34] = 1,
[35] = 2,
[36] = 3,
[37] = 4,
[38] = 5,
[39] = 6,
[40] = 7,
[41] = 9,
[42] = 11,
[43] = 12,
[44] = 14,
[45] = 15,
[46] = 0,
[47] = 1,
[48] = 2,
[49] = 3,
[50] = 4,
[51] = 5,
[52] = 6,
[53] = 7,
[54] = 9,
[55] = 11,
[56] = 12,
[57] = 14,
[58] = 15,
[59] = 0,
[60] = 1,
[61] = 2,
[62] = 3,
[63] = 4,
[64] = 5,
[65] = 6,
[66] = 7,
[67] = 9,
[68] = 11,
[69] = 12,
[70] = 14,
[71] = 15,
[72] = 0,
[73] = 1,
[74] = 2,
[75] = 3,
[76] = 4,
[77] = 5,
[78] = 6,
[79] = 7,
[80] = 9,
[81] = 11,
[82] = 12,
[83] = 14,
[84] = 15,
[85] = 0,
[86] = 1,
[87] = 2,
[88] = 3,
[89] = 4,
[90] = 5,
[91] = 6,
[92] = 7,
[93] = 9,
[94] = 11,
[95] = 12,
[96] = 14,
[97] = 15,
[98] = 0,
[99] = 1,
[100] = 2,
[101] = 3,
[102] = 4,
[103] = 5,
[104] = 6,
[105] = 7,
[106] = 9,
[107] = 11,
[108] = 12,
[109] = 14,
[110] = 15,
[111] = 3,
[112] = 3,
[113] = 3,
[114] = 0,
[115] = 1,
[116] = 2,
[117] = 3,
[118] = 4,
[119] = 5,
[120] = 6,
[121] = 7,
[122] = 9,
[123] = 11,
[124] = 12,
[125] = 14,
[126] = 15,
[127] = 3,
[128] = 3,
[132] = 129,
[133] = 129,
[134] = 129,
[135] = 129,
[136] = 129,
[137] = 129,
[138] = 129,
[139] = 130,
[140] = 130,
[141] = 130,
[142] = 130,
[143] = 130,
[144] = 130,
[145] = 130,
[146] = 131,
[147] = 131,
[148] = 131,
[149] = 131,
[150] = 131,
[151] = 131,
[152] = 131,
[154] = 153,
[155] = 153,
[156] = 153,
[157] = 153,
[158] = 153,
[159] = 153,
[160] = 153,
[162] = 161,
[163] = 161,
[164] = 161,
[165] = 161,
[166] = 161,
[167] = 161,
[168] = 161,
[169] = 15,
[170] = 15,
[171] = 0,
[172] = 1,
[173] = 2,
[174] = 3,
[175] = 4,
[176] = 5,
[177] = 6,
[178] = 7,
[179] = 9,
[180] = 11,
[181] = 12,
[182] = 14,
[183] = 129,
[184] = 130,
[185] = 131,
[186] = 153,
[187] = 0,
[188] = 1,
[189] = 2,
[190] = 3,
[191] = 4,
[192] = 5,
[193] = 6,
[194] = 7,
[195] = 9,
[196] = 11,
[197] = 12,
[198] = 14,
[199] = 129,
[200] = 130,
[201] = 131,
[202] = 153,
[203] = 161,
[204] = 161,
[206] = 3,
[207] = 3,
[208] = 3,
[209] = 3,
[211] = 15,
[212] = 0,
[213] = 1,
[214] = 2,
[215] = 3,
[216] = 4,
[217] = 5,
[218] = 6,
[219] = 7,
[220] = 9,
[221] = 11,
[222] = 12,
[223] = 14,
[224] = 129,
[225] = 130,
[226] = 131,
[227] = 153,
[228] = 161,
[230] = 229,
[231] = 229,
[232] = 229,
[233] = 229,
[234] = 229,
[235] = 229,
[236] = 229,
[237] = 229,
[238] = 229,
[239] = 229,
}
}
}
local function addNewVariation(which, gender, one, two, single)
local where = variations[which][gender]
if not single then
where[one] = two
where[two] = one
else
where[one] = two
end
end
CreateThread(function()
-- male visor/Hat variations
addNewVariation("visor", "male", 9, 10)
addNewVariation("visor", "male", 18, 67)
addNewVariation("visor", "male", 82, 67)
addNewVariation("visor", "male", 44, 45)
addNewVariation("visor", "male", 50, 68)
addNewVariation("visor", "male", 51, 69)
addNewVariation("visor", "male", 52, 70)
addNewVariation("visor", "male", 53, 71)
addNewVariation("visor", "male", 62, 72)
addNewVariation("visor", "male", 65, 66)
addNewVariation("visor", "male", 73, 74)
addNewVariation("visor", "male", 76, 77)
addNewVariation("visor", "male", 79, 78)
addNewVariation("visor", "male", 80, 81)
addNewVariation("visor", "male", 91, 92)
addNewVariation("visor", "male", 104, 105)
addNewVariation("visor", "male", 109, 110)
addNewVariation("visor", "male", 116, 117)
addNewVariation("visor", "male", 118, 119)
addNewVariation("visor", "male", 123, 124)
addNewVariation("visor", "male", 125, 126)
addNewVariation("visor", "male", 127, 128)
addNewVariation("visor", "male", 130, 131)
addNewVariation("visor", "male", 135, 136)
addNewVariation("visor", "male", 137, 138)
addNewVariation("visor", "male", 139, 140)
addNewVariation("visor", "male", 142, 143)
addNewVariation("visor", "male", 147, 148)
addNewVariation("visor", "male", 151, 152)
addNewVariation("visor", "male", 127, 128)
addNewVariation("visor", "male", 130, 131)
-- female visor/Hat variations
addNewVariation("visor", "female", 43, 44)
addNewVariation("visor", "female", 49, 67)
addNewVariation("visor", "female", 64, 65)
addNewVariation("visor", "female", 65, 64)
addNewVariation("visor", "female", 51, 69)
addNewVariation("visor", "female", 50, 68)
addNewVariation("visor", "female", 52, 70)
addNewVariation("visor", "female", 62, 71)
addNewVariation("visor", "female", 72, 73)
addNewVariation("visor", "female", 75, 76)
addNewVariation("visor", "female", 78, 77)
addNewVariation("visor", "female", 79, 80)
addNewVariation("visor", "female", 18, 66)
addNewVariation("visor", "female", 66, 81)
addNewVariation("visor", "female", 81, 66)
addNewVariation("visor", "female", 86, 84)
addNewVariation("visor", "female", 90, 91)
addNewVariation("visor", "female", 103, 104)
addNewVariation("visor", "female", 108, 109)
addNewVariation("visor", "female", 115, 116)
addNewVariation("visor", "female", 117, 118)
addNewVariation("visor", "female", 122, 123)
addNewVariation("visor", "female", 124, 125)
addNewVariation("visor", "female", 126, 127)
addNewVariation("visor", "female", 129, 130)
addNewVariation("visor", "female", 134, 135)
addNewVariation("visor", "female", 136, 137)
addNewVariation("visor", "female", 138, 139)
addNewVariation("visor", "female", 141, 142)
addNewVariation("visor", "female", 146, 147)
addNewVariation("visor", "female", 150, 151)
-- male bags
addNewVariation("bags", "male", 45, 44)
addNewVariation("bags", "male", 41, 40)
addNewVariation("bags", "male", 82, 81)
addNewVariation("bags", "male", 86, 85)
-- female bags
addNewVariation("bags", "female", 45, 44)
addNewVariation("bags", "female", 41, 40)
addNewVariation("bags", "female", 82, 81)
addNewVariation("bags", "female", 86, 85)
-- male hair
addNewVariation("hair", "male", 7, 15, true)
addNewVariation("hair", "male", 43, 15, true)
addNewVariation("hair", "male", 9, 43, true)
addNewVariation("hair", "male", 11, 43, true)
addNewVariation("hair", "male", 15, 43, true)
addNewVariation("hair", "male", 16, 43, true)
addNewVariation("hair", "male", 17, 43, true)
addNewVariation("hair", "male", 20, 43, true)
addNewVariation("hair", "male", 22, 43, true)
addNewVariation("hair", "male", 45, 43, true)
addNewVariation("hair", "male", 47, 43, true)
addNewVariation("hair", "male", 49, 43, true)
addNewVariation("hair", "male", 51, 43, true)
addNewVariation("hair", "male", 52, 43, true)
addNewVariation("hair", "male", 53, 43, true)
addNewVariation("hair", "male", 56, 43, true)
addNewVariation("hair", "male", 58, 43, true)
-- female hair
addNewVariation("hair", "female", 1, 49, true)
addNewVariation("hair", "female", 2, 49, true)
addNewVariation("hair", "female", 7, 49, true)
addNewVariation("hair", "female", 9, 49, true)
addNewVariation("hair", "female", 10, 49, true)
addNewVariation("hair", "female", 11, 48, true)
addNewVariation("hair", "female", 14, 53, true)
addNewVariation("hair", "female", 15, 42, true)
addNewVariation("hair", "female", 21, 42, true)
addNewVariation("hair", "female", 23, 42, true)
addNewVariation("hair", "female", 31, 53, true)
addNewVariation("hair", "female", 39, 49, true)
addNewVariation("hair", "female", 40, 49, true)
addNewVariation("hair", "female", 42, 53, true)
addNewVariation("hair", "female", 45, 49, true)
addNewVariation("hair", "female", 48, 49, true)
addNewVariation("hair", "female", 49, 48, true)
addNewVariation("hair", "female", 52, 53, true)
addNewVariation("hair", "female", 53, 42, true)
addNewVariation("hair", "female", 54, 55, true)
addNewVariation("hair", "female", 59, 42, true)
addNewVariation("hair", "female", 59, 54, true)
addNewVariation("hair", "female", 68, 53, true)
addNewVariation("hair", "female", 76, 48, true)
-- male Top/Jacket variations
addNewVariation("jackets", "male", 29, 30)
addNewVariation("jackets", "male", 31, 32)
addNewVariation("jackets", "male", 42, 43)
addNewVariation("jackets", "male", 59, 60)
addNewVariation("jackets", "male", 68, 69)
addNewVariation("jackets", "male", 74, 75)
addNewVariation("jackets", "male", 87, 88)
addNewVariation("jackets", "male", 93, 94)
addNewVariation("jackets", "male", 99, 100)
addNewVariation("jackets", "male", 101, 102)
addNewVariation("jackets", "male", 103, 104)
addNewVariation("jackets", "male", 126, 127)
addNewVariation("jackets", "male", 129, 130)
addNewVariation("jackets", "male", 131, 132)
addNewVariation("jackets", "male", 184, 185)
addNewVariation("jackets", "male", 188, 189)
addNewVariation("jackets", "male", 194, 195)
addNewVariation("jackets", "male", 196, 197)
addNewVariation("jackets", "male", 198, 199)
addNewVariation("jackets", "male", 200, 203)
addNewVariation("jackets", "male", 202, 205)
addNewVariation("jackets", "male", 206, 207)
addNewVariation("jackets", "male", 209, 212)
addNewVariation("jackets", "male", 210, 211)
addNewVariation("jackets", "male", 217, 218)
addNewVariation("jackets", "male", 229, 230)
addNewVariation("jackets", "male", 232, 233)
addNewVariation("jackets", "male", 235, 236)
addNewVariation("jackets", "male", 241, 242)
addNewVariation("jackets", "male", 251, 253)
addNewVariation("jackets", "male", 256, 261)
addNewVariation("jackets", "male", 262, 263)
addNewVariation("jackets", "male", 265, 266)
addNewVariation("jackets", "male", 267, 268)
addNewVariation("jackets", "male", 279, 280)
addNewVariation("jackets", "male", 292, 293)
addNewVariation("jackets", "male", 294, 295)
addNewVariation("jackets", "male", 296, 297)
addNewVariation("jackets", "male", 300, 303)
addNewVariation("jackets", "male", 301, 302)
addNewVariation("jackets", "male", 305, 306)
addNewVariation("jackets", "male", 311, 312)
addNewVariation("jackets", "male", 300, 303)
addNewVariation("jackets", "male", 301, 302)
addNewVariation("jackets", "male", 305, 306)
addNewVariation("jackets", "male", 311, 312)
addNewVariation("jackets", "male", 314, 315)
addNewVariation("jackets", "male", 316, 317)
addNewVariation("jackets", "male", 318, 319)
addNewVariation("jackets", "male", 321, 322)
addNewVariation("jackets", "male", 330, 331)
addNewVariation("jackets", "male", 336, 337)
addNewVariation("jackets", "male", 339, 126)
addNewVariation("jackets", "male", 340, 341)
addNewVariation("jackets", "male", 343, 344)
addNewVariation("jackets", "male", 346, 234)
addNewVariation("jackets", "male", 347, 260)
addNewVariation("jackets", "male", 348, 349)
addNewVariation("jackets", "male", 352, 353)
addNewVariation("jackets", "male", 354, 355)
addNewVariation("jackets", "male", 359, 360)
-- female Top/Jacket variations
addNewVariation("jackets", "female", 53, 52)
addNewVariation("jackets", "female", 57, 58)
addNewVariation("jackets", "female", 62, 63)
addNewVariation("jackets", "female", 84, 85)
addNewVariation("jackets", "female", 90, 91)
addNewVariation("jackets", "female", 92, 93)
addNewVariation("jackets", "female", 94, 95)
addNewVariation("jackets", "female", 117, 118)
addNewVariation("jackets", "female", 120, 121)
addNewVariation("jackets", "female", 128, 129)
addNewVariation("jackets", "female", 187, 186)
addNewVariation("jackets", "female", 190, 191)
addNewVariation("jackets", "female", 196, 197)
addNewVariation("jackets", "female", 198, 199)
addNewVariation("jackets", "female", 200, 201)
addNewVariation("jackets", "female", 202, 205)
addNewVariation("jackets", "female", 204, 207)
addNewVariation("jackets", "female", 210, 211)
addNewVariation("jackets", "female", 213, 216)
addNewVariation("jackets", "female", 214, 215)
addNewVariation("jackets", "female", 225, 226)
addNewVariation("jackets", "female", 227, 228)
addNewVariation("jackets", "female", 239, 240)
addNewVariation("jackets", "female", 242, 243)
addNewVariation("jackets", "female", 244, 364)
addNewVariation("jackets", "female", 245, 246)
addNewVariation("jackets", "female", 249, 250)
addNewVariation("jackets", "female", 259, 261)
addNewVariation("jackets", "female", 265, 270)
addNewVariation("jackets", "female", 271, 272)
addNewVariation("jackets", "female", 274, 275)
addNewVariation("jackets", "female", 276, 277)
addNewVariation("jackets", "female", 280, 281)
addNewVariation("jackets", "female", 292, 293)
addNewVariation("jackets", "female", 305, 306)
addNewVariation("jackets", "female", 307, 308)
addNewVariation("jackets", "female", 311, 314)
addNewVariation("jackets", "female", 312, 313)
addNewVariation("jackets", "female", 316, 317)
addNewVariation("jackets", "female", 325, 326)
addNewVariation("jackets", "female", 327, 328)
addNewVariation("jackets", "female", 329, 330)
addNewVariation("jackets", "female", 332, 333)
addNewVariation("jackets", "female", 339, 340)
addNewVariation("jackets", "female", 345, 346)
addNewVariation("jackets", "female", 351, 352)
addNewVariation("jackets", "female", 354, 121)
addNewVariation("jackets", "female", 355, 356)
addNewVariation("jackets", "female", 357, 359)
addNewVariation("jackets", "female", 358, 360)
addNewVariation("jackets", "female", 362, 363)
addNewVariation("jackets", "female", 366, 367)
addNewVariation("jackets", "female", 365, 269)
addNewVariation("jackets", "female", 370, 371)
addNewVariation("jackets", "female", 372, 373)
addNewVariation("jackets", "female", 378, 379)
end)
local drawables = {
["Top"] = {
Drawable = 11,
Table = variations.jackets,
Emote = {Dict = "missmic4", Anim = "michael_tux_fidget", Move = 51, Dur = 1500}
},
["Gloves"] = {
Drawable = 3,
Table = variations.gloves,
Remember = true,
Emote = {Dict = "nmt_3_rcm-10", Anim = "cs_nigel_dual-10", Move = 51, Dur = 1200}
},
["Shoes"] = {
Drawable = 6,
Table = {Standalone = true, male = 34, female = 35},
Emote = {Dict = "random@domestic", Anim = "pickup_low", Move = 0, Dur = 1200}
},
["Neck"] = {
Drawable = 7,
Table = {Standalone = true, male = 0, female = 0 },
Emote = {Dict = "clothingtie", Anim = "try_tie_positive_a", Move = 51, Dur = 2100}
},
["Vest"] = {
Drawable = 9,
Table = {Standalone = true, male = 0, female = 0 },
Emote = {Dict = "clothingtie", Anim = "try_tie_negative_a", Move = 51, Dur = 1200}
},
["Bag"] = {
Drawable = 5,
Table = variations.bags,
Emote = {Dict = "anim@heists@ornate_bank@grab_cash", Anim = "intro", Move = 51, Dur = 1600}
},
["Mask"] = {
Drawable = 1,
Table = {Standalone = true, male = 0, female = 0 },
Emote = {Dict = "mp_masks@standard_car@ds@", Anim = "put_on_mask", Move = 51, Dur = 800}
},
["Hair"] = {
Drawable = 2,
Table = variations.hair,
Remember = true,
Emote = {Dict = "clothingtie", Anim = "check_out_a", Move = 51, Dur = 2000}
},
}
local Extras = {
["Shirt"] = {
Drawable = 11,
Table = {
Standalone = true, male = 252, female = 74,
Extra = {
{Drawable = 8, Id = 15, Tex = 0, Name = "Extra Undershirt"},
{Drawable = 3, Id = 15, Tex = 0, Name = "Extra Gloves"},
{Drawable = 10, Id = 0, Tex = 0, Name = "Extra Decals"},
}
},
Emote = {Dict = "clothingtie", Anim = "try_tie_negative_a", Move = 51, Dur = 1200}
},
["Pants"] = {
Drawable = 4,
Table = {Standalone = true, male = 61, female = 14},
Emote = {Dict = "re@construction", Anim = "out_of_breath", Move = 51, Dur = 1300}
},
["Bagoff"] = {
Drawable = 5,
Table = {Standalone = true, male = 0, female = 0},
Emote = {Dict = "clothingtie", Anim = "try_tie_negative_a", Move = 51, Dur = 1200}
},
}
local Props = {
["Visor"] = {
Prop = 0,
Variants = variations.visor,
Emote = {
On = {Dict = "mp_masks@standard_car@ds@", Anim = "put_on_mask", Move = 51, Dur = 600},
Off = {Dict = "missheist_agency2ahelmet", Anim = "take_off_helmet_stand", Move = 51, Dur = 1200}
}
},
["Hat"] = {
Prop = 0,
Emote = {
On = {Dict = "mp_masks@standard_car@ds@", Anim = "put_on_mask", Move = 51, Dur = 600},
Off = {Dict = "missheist_agency2ahelmet", Anim = "take_off_helmet_stand", Move = 51, Dur = 1200}
}
},
["Glasses"] = {
Prop = 1,
Emote = {
On = {Dict = "clothingspecs", Anim = "take_off", Move = 51, Dur = 1400},
Off = {Dict = "clothingspecs", Anim = "take_off", Move = 51, Dur = 1400}
}
},
["Ear"] = {
Prop = 2,
Emote = {
On = {Dict = "mp_cp_stolen_tut", Anim = "b_think", Move = 51, Dur = 900},
Off = {Dict = "mp_cp_stolen_tut", Anim = "b_think", Move = 51, Dur = 900}
}
},
["Watch"] = {
Prop = 6,
Emote = {
On = {Dict = "nmt_3_rcm-10", Anim = "cs_nigel_dual-10", Move = 51, Dur = 1200},
Off = {Dict = "nmt_3_rcm-10", Anim = "cs_nigel_dual-10", Move = 51, Dur = 1200}
}
},
["Bracelet"] = {
Prop = 7,
Emote = {
On = {Dict = "nmt_3_rcm-10", Anim = "cs_nigel_dual-10", Move = 51, Dur = 1200},
Off = {Dict = "nmt_3_rcm-10", Anim = "cs_nigel_dual-10", Move = 51, Dur = 1200}
}
},
}
LastEquipped = {}
Cooldown = false
local function PlayToggleEmote(e, cb)
if cache.vehicle then e.Move = 51 end
lib.playAnim(cache.ped, e.Dict, e.Anim, 3.0, 3.0, e.Dur, e.Move, 0, false, false, false)
local Pause = e.Dur - 500
Pause = Pause < 500 and 500 or Pause
IncurCooldown(Pause)
Wait(Pause) -- Lets wait for the emote to play for a bit then do the callback.
cb()
end
function ResetClothing(anim)
if type(anim) == "table" then
anim = true
end
local e = drawables.Top.Emote
if anim then TaskPlayAnim(cache.ped, e.Dict, e.Anim, 3.0, 3.0, 3000, e.Move, 0, false, false, false) end
for _, v in pairs(LastEquipped) do
if v then
if v.Drawable then SetPedComponentVariation(cache.ped, v.Id, v.Drawable, v.Texture, 0)
elseif v.Prop then ClearPedProp(cache.ped, v.Id) SetPedPropIndex(cache.ped, v.Id, v.Prop, v.Texture, true) end
end
end
LastEquipped = {}
end
RegisterNetEvent('qb-radialmenu:ResetClothing', ResetClothing)
function ToggleClothing(data)
local which = data.id or data[1]
local extra = data.extra
if which == "Shirt" or which == "Pants" or which == "Bagoff" then
extra = true
end
if Cooldown then return end
local Toggle = drawables[which]
if extra then Toggle = Extras[which] end
local Cur = { -- Lets check what we are currently wearing.
Drawable = GetPedDrawableVariation(cache.ped, Toggle.Drawable),
Id = Toggle.Drawable,
Ped = cache.ped,
Texture = GetPedTextureVariation(cache.ped, Toggle.Drawable),
}
local Gender = IsMpPed(cache.ped)
if which ~= "Mask" then
if not Gender then Notify(locale("info.wrong_ped")) return false end -- We cancel the command here if the person is not using a multiplayer model.
end
local Table = Toggle.Table[Gender]
if not Toggle.Table.Standalone then -- "Standalone" is for things that dont require a variant, like the shoes just need to be switched to a specific drawable. Looking back at this i should have planned ahead, but it all works so, meh!
for k,v in pairs(Table) do
if not Toggle.Remember then
if k == Cur.Drawable then
PlayToggleEmote(Toggle.Emote, function() SetPedComponentVariation(cache.ped, Toggle.Drawable, v, Cur.Texture, 0) end) return true
end
else
if not LastEquipped[which] then
if k == Cur.Drawable then
PlayToggleEmote(Toggle.Emote, function() LastEquipped[which] = Cur SetPedComponentVariation(cache.ped, Toggle.Drawable, v, Cur.Texture, 0) end) return true
end
else
local Last = LastEquipped[which]
PlayToggleEmote(Toggle.Emote, function() SetPedComponentVariation(cache.ped, Toggle.Drawable, Last.Drawable, Last.Texture, 0) LastEquipped[which] = false end) return true
end
end
end
Notify(locale("info.no_variants")) return
else
if not LastEquipped[which] then
if Cur.Drawable ~= Table then
PlayToggleEmote(Toggle.Emote, function()
LastEquipped[which] = Cur
SetPedComponentVariation(cache.ped, Toggle.Drawable, Table, 0, 0)
if Toggle.Table.Extra then
local extraToggled = Toggle.Table.Extra
for _, v in pairs(extraToggled) do
local ExtraCur = {Drawable = GetPedDrawableVariation(cache.ped, v.Drawable), Texture = GetPedTextureVariation(cache.ped, v.Drawable), Id = v.Drawable}
SetPedComponentVariation(cache.ped, v.Drawable, v.Id, v.Tex, 0)
LastEquipped[v.Name] = ExtraCur
end
end
end)
return true
end
else
local Last = LastEquipped[which]
PlayToggleEmote(Toggle.Emote, function()
SetPedComponentVariation(cache.ped, Toggle.Drawable, Last.Drawable, Last.Texture, 0)
LastEquipped[which] = false
if Toggle.Table.Extra then
local extraToggled = Toggle.Table.Extra
for _, v in pairs(extraToggled) do
if LastEquipped[v.Name] then
Last = LastEquipped[v.Name]
SetPedComponentVariation(cache.ped, Last.Id, Last.Drawable, Last.Texture, 0)
LastEquipped[v.Name] = false
end
end
end
end)
return true
end
end
Notify(locale("info.already_wearing")) return false
end
RegisterNetEvent('qb-radialmenu:ToggleClothing', ToggleClothing)
function ToggleProps(id)
if Cooldown then return end
local Prop = Props[id] or Props[id[1]]
local Cur = { -- Lets get out currently equipped prop.
Id = Prop.Prop,
Ped = cache.ped,
Prop = GetPedPropIndex(cache.ped, Prop.Prop),
Texture = GetPedPropTextureIndex(cache.ped, Prop.Prop),
}
if not Prop.Variants then
if Cur.Prop ~= -1 then -- If we currently are wearing this prop, remove it and save the one we were wearing into the LastEquipped table.
PlayToggleEmote(Prop.Emote.Off, function() LastEquipped[id] = Cur ClearPedProp(cache.ped, Prop.Prop) end) return true
else
local Last = LastEquipped[id] -- Detect that we have already taken our prop off, lets put it back on.
if Last then
PlayToggleEmote(Prop.Emote.On, function() SetPedPropIndex(cache.ped, Prop.Prop, Last.Prop, Last.Texture, true) end) LastEquipped[id] = false return true
end
end
Notify(locale("info.nothing_to_remove")) return false
else
local Gender = IsMpPed(cache.ped)
if not Gender then Notify(locale("info.wrong_ped")) return false end -- We dont really allow for variants on ped models, Its possible, but im pretty sure 95% of ped models dont really have variants.
variations = Prop.Variants[Gender]
for k,v in pairs(variations) do
if Cur.Prop == k then
PlayToggleEmote(Prop.Emote.On, function() SetPedPropIndex(cache.ped, Prop.Prop, v, Cur.Texture, true) end) return true
end
end
Notify(locale("info.no_variants")) return false
end
end
RegisterNetEvent('qb-radialmenu:ToggleProps', ToggleProps)
for k,v in pairs(config.clothingCommands) do
RegisterCommand(k, v.Func, false)
--log("Created /"..k.." ("..v.Desc..")") -- Useful for translation checking.
TriggerEvent("chat:addSuggestion", "/"..k, v.Desc)
end
AddEventHandler('onResourceStop', function(resource) -- Mostly for development, restart the resource and it will put all the clothes back on.
if resource == GetCurrentResourceName() then
ResetClothing()
end
end)
function IncurCooldown(ms)
CreateThread(function()
Cooldown = true Wait(ms) Cooldown = false
end)
end
function Notify(message, color) -- However you want your notifications to be shown, you can switch it up here.
exports.qbx_core:Notify(message, color)
end
function IsMpPed(ped)
local male = `mp_m_freemode_01` local female = `mp_f_freemode_01`
local CurrentModel = GetEntityModel(ped)
if CurrentModel == male then return "male" elseif CurrentModel == female then return "female" else return false end
end
RegisterNetEvent('dpc:EquipLast', function()
for _, v in pairs(LastEquipped) do
if v then
if v.Drawable then SetPedComponentVariation(cache.ped, v.ID, v.Drawable, v.Texture, 0)
elseif v.Prop then ClearPedProp(cache.ped, v.ID) SetPedPropIndex(cache.ped, v.ID, v.Prop, v.Texture, true) end
end
end
LastEquipped = {}
end)
RegisterNetEvent('dpc:ResetClothing', function()
LastEquipped = {}
end)