16 lines
1.6 KiB
Lua
16 lines
1.6 KiB
Lua
return {
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minimumPolice = 2,
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notEnoughCopsNotify = true,
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requiredItems = {'advancedlockpick', 'screwdriverset'},
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-- Each key is it's own 'pool'. You can create as many as you want and add them to Config.Interiors per loot spot you add.
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-- togive determines how many random unique items to give. toget determines the amount of said unique item you should get
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rewards = {
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{items = {'metalscrap', 'plastic', 'copper', 'iron', 'aluminum', 'steel', 'glass'}, togive = {min = 2, max = 5}, toget = {min = 2, max = 5}},
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{items = {'diamond_ring', 'goldchain', 'rolex', '10kgoldchain'}, togive = {min = 1, max = 2}, toget = {min = 1, max = 2}},
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{items = {'bandage', 'repairkit', 'cleaningkit'}, togive = {min = 1, max = 2}, toget = {min = 2, max = 5}},
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{items = {'weed_white-widow', 'weed_skunk', 'weed_purple-haze', 'weed_og-kush', 'weed_amnesia', 'weed_ak47'}, togive = {min = 1, max = 2}, toget = {min = 3, max = 8}},
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{items = {'metalscrap', 'plastic', 'copper', 'iron', 'aluminum', 'steel', 'glass'}, togive = {min = 3, max = 6}, toget = {min = 6, max = 15}},
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{items = {'diamond_ring', 'goldchain', 'rolex', '10kgoldchain'}, togive = {min = 1, max = 3}, toget = {min = 2, max = 5}},
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{items = {'weed_white-widow', 'weed_skunk', 'weed_purple-haze', 'weed_og-kush', 'weed_amnesia', 'weed_ak47'}, togive = {min = 3, max = 6}, toget = {min = 5, max = 18}},
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}
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} |