157 lines
4.0 KiB
Lua
157 lines
4.0 KiB
Lua
return {
|
|
hitsNeeded = 13, -- The amount of powerstation needed to be hit to cause a blackout
|
|
blackoutTimer = 10, -- The amount of minutes a blackout will take until all power comes back
|
|
|
|
rewardTypes = {
|
|
[1] = {
|
|
type = "item"
|
|
},
|
|
[2] = {
|
|
type = "money"
|
|
},
|
|
},
|
|
|
|
lockerRewards = {
|
|
["tier1"] = {
|
|
[1] = {item = "goldchain", minAmount = 5, maxAmount = 15},
|
|
},
|
|
["tier2"] = {
|
|
[1] = {item = "rolex", minAmount = 5, maxAmount = 15},
|
|
},
|
|
["tier3"] = {
|
|
[1] = {item = "goldbar", minAmount = 1, maxAmount = 2},
|
|
},
|
|
},
|
|
|
|
lockerRewardsPaleto = {
|
|
["tier1"] = {
|
|
[1] = {item = "goldchain", minAmount = 10, maxAmount = 20},
|
|
},
|
|
["tier2"] = {
|
|
[1] = {item = "rolex", minAmount = 10, maxAmount = 20},
|
|
},
|
|
["tier3"] = {
|
|
[1] = {item = "goldbar", minAmount = 2, maxAmount = 4},
|
|
},
|
|
},
|
|
|
|
lockerRewardsPacific = {
|
|
["tier1"] = {
|
|
[1] = {item = "goldbar", minAmount = 4, maxAmount = 8},
|
|
},
|
|
["tier2"] = {
|
|
[1] = {item = "goldbar", minAmount = 4, maxAmount = 8},
|
|
},
|
|
["tier3"] = {
|
|
[1] = {item = "goldbar", minAmount = 4, maxAmount = 8},
|
|
},
|
|
},
|
|
|
|
cameraHits = {
|
|
[1] = {
|
|
type = {"police", "bank"},
|
|
stationsToHitPolice = {1, 2, 3, 4, 5, 6},
|
|
stationsToHitBank = {1, 2, 11}
|
|
},
|
|
[2] = {
|
|
type = {"police", "bank"},
|
|
stationsToHitPolice = {1, 2, 3, 4, 5, 6},
|
|
stationsToHitBank = {1, 2, 11}
|
|
},
|
|
[3] = {
|
|
type = {"police", "bank"},
|
|
stationsToHitPolice = {1, 2, 3, 4, 5, 6},
|
|
stationsToHitBank = {4, 5, 6, 8}
|
|
},
|
|
[4] = {
|
|
type = {"police", "bank"},
|
|
stationsToHitPolice = {4, 5, 6},
|
|
stationsToHitBank = {12, 13}
|
|
},
|
|
[5] = {
|
|
type = {"police", "bank"},
|
|
stationsToHitPolice = {4, 5, 6},
|
|
stationsToHitBank = {12, 13}
|
|
},
|
|
[6] = {
|
|
type = "police",
|
|
stationsToHitPolice = {4, 5, 6}
|
|
},
|
|
[7] = {
|
|
type = "police",
|
|
stationsToHitPolice = 3
|
|
},
|
|
[8] = {
|
|
type = "police",
|
|
stationsToHitPolice = {4, 5, 6}
|
|
},
|
|
[9] = {
|
|
type = "police",
|
|
stationsToHitPolice = {7, 8}
|
|
},
|
|
[10] = {
|
|
type = "police",
|
|
stationsToHitPolice = {7, 8}
|
|
},
|
|
[11] = {
|
|
type = "police",
|
|
stationsToHitPolice = 9
|
|
},
|
|
[12] = {
|
|
type = "police",
|
|
stationsToHitPolice = 9
|
|
},
|
|
[13] = {
|
|
type = "police",
|
|
stationsToHitPolice = 9
|
|
},
|
|
[14] = {
|
|
type = "police",
|
|
stationsToHitPolice = {9, 10}
|
|
},
|
|
[15] = {
|
|
type = "police",
|
|
stationsToHitPolice = {7, 9, 10}
|
|
},
|
|
[16] = {
|
|
type = "police",
|
|
stationsToHitPolice = {7, 9, 10}
|
|
},
|
|
[17] = {
|
|
type = "police",
|
|
stationsToHitPolice = {9, 10}
|
|
},
|
|
[18] = {
|
|
type = "police",
|
|
stationsToHitPolice = 3
|
|
},
|
|
[19] = {
|
|
type = "police",
|
|
stationsToHitPolice = {{1, 2, 3}, {9, 10}}
|
|
},
|
|
[20] = {
|
|
type = "police",
|
|
stationsToHitPolice = 10
|
|
},
|
|
[21] = {
|
|
type = "police",
|
|
stationsToHitPolice = {1, 2, 11}
|
|
},
|
|
[22] = {
|
|
type = "police",
|
|
stationsToHitPolice = {1, 2, 11}
|
|
},
|
|
[23] = {
|
|
type = "police",
|
|
stationsToHitPolice = {4, 5, 6, 8}
|
|
},
|
|
[24] = {
|
|
type = "police",
|
|
stationsToHitPolice = {12, 13}
|
|
},
|
|
[25] = {
|
|
type = "police",
|
|
stationsToHitPolice = {12, 13}
|
|
},
|
|
},
|
|
} |