SetConvarReplicated('game_enableFlyThroughWindscreen', 'true') exports.qbx_core:CreateUseableItem('harness', function(source, item) TriggerClientEvent('qbx_seatbelt:client:UseHarness', source, item) end) RegisterNetEvent('qbx_seatbelt:server:equip', function(slotid) local item = exports.ox_inventory:GetSlot(source, slotid) if not item then return end local itemData = item.metadata local newDura = (itemData.durability or 100) - 5 if newDura <= 0 then exports.ox_inventory:RemoveItem(source, item.name, 1, itemData, slotid) else itemData.durability = newDura exports.ox_inventory:SetMetadata(source, slotid, itemData) end end)