{ "error": { "canceled": "Canceled", "impossible": "Action Impossible...", "no_player": "No Player Nearby", "no_firstaid": "You need a First Aid Kit", "no_bandage": "You need a Bandage", "beds_taken": "Beds are occupied...", "possessions_taken": "All your possessions have been taken...", "cant_help": "You can't help this person...", "not_ems": "You are not EMS or not signed in" }, "success": { "revived": "You revived a person", "healthy_player": "Player is Healthy", "helped_player": "You helped the person", "being_helped": "You are being helped..." }, "info": { "civ_died": "Civilian Died", "civ_down": "Civilian Down", "civ_call": "Civilian Call", "ems_down": "Doctor %s Down", "respawn_txt": "RESPAWN IN: ~r~%s~s~ SECONDS", "respawn_revive": "HOLD [~r~E~s~] FOR %s SECONDS TO RESPAWN FOR $~r~%s~s~", "bleed_out": "YOU WILL BLEED OUT IN: ~r~%s~s~ SECONDS", "bleed_out_help": "YOU WILL BLEED OUT IN: ~r~%s~s~ SECONDS, YOU CAN BE HELPED", "request_help": "PRESS [~r~G~s~] TO REQUEST HELP", "help_requested": "EMS PERSONNEL HAVE BEEN NOTIFIED", "amb_plate": "AMBU", "heli_plate": "LIFE", "status": "Status Check", "is_status": "Is %s", "healthy": "You are completely healthy again!", "safe": "Hospital Safe", "ems_alert": "EMS Alert - %s", "mr": "Mr.", "mrs": "Mrs.", "dr_needed": "A doctor is needed at Pillbox Hospital", "dr_alert": "Doctor has already been notified", "ems_report": "EMS Report", "message_sent": "Message to be sent", "check_health": "Check a Players Health", "heal_player": "Heal a Player", "revive_player": "Revive a Player" }, "mail": { "sender": "Pillbox Hospital", "subject": "Hospital Costs", "message": "Dear %s %s,

Hereby you received an email with the costs of the last hospital visit.
The final costs have become: $%s

We wish you a quick recovery!" }, "menu": { "amb_vehicles": "Ambulance Vehicles", "status": "Health Status" }, "text": { "pstash_button": "[E] - Personal stash", "pstash": "Personal stash", "onduty_button": "[E] - Go On Duty", "offduty_button": "[E] - Go Off Duty", "duty": "On/Off Duty", "armory_button": "[E] - Armory", "armory": "Armory", "veh_button": "[E] - Grab / Store Vehicle", "elevator_roof": "[E] - Take the elevator to the roof", "elevator_main": "[E] - Take the elevator down", "el_roof": "Take the elevator to the roof", "el_main": "Take the elevator to the main floor", "call_doc": "[E] - Call doctor", "call": "Call", "check_in": "[E] Check in", "check": "Check In", "lie_bed": "[E] - To lay in bed", "bed": "Lay in bed", "put_bed": "Place citizen in bed", "bed_out": "[E] - To get out of bed..", "alert": "Alert!" }, "progress": { "ifaks": "Taking ifaks...", "bandage": "Using Bandage...", "painkillers": "Taking Painkillers...", "revive": "Reviving Person...", "healing": "Healing Wounds...", "checking_in": "Checking in..." } }