xt-prison


# Prison Features: - Random spawn locations when sent to jail, performs emote on spawn - Configurable alert dialog when entering prison - Check time / check-out zone (Configurable) - Remove jobs when player is sent to prison (Configurable) - Functions for any dispatch and emote resources (Configurable) - Lifers feature based on player CIDs, includes export to check if player is a lifer by their source - Toggleable feature to auto apply and remove prison clothes - Canteen ped providing players with a drink and food item - Doctor ped providing players with check-ups for heals/revives - Configurable function for devs to utilize their health/medical resources - Prisoners roster - View a list of people currently in prison - Control their jail time - Unjail them - Compatabile with [xt-prisonjobs](https://xtdev.tebex.io/package/5226873) prison addons. Adds jobs, crafting, trading, and more. # Prison Break Features: - Global statebags for prison break alarms and all prison gate terminals - isBusy and isHacked states for gate terminals - Configurable function to use any minigame for hacking the gate terminals - Different random chances alarm is enabled for failed & successful hacking attempts - Different random chances to remove items for failed & successful hacking attempts - Minimum required police check for prison breaks - Cooldowns on all gate terminals # Dependencies: - [ox_lib](https://github.com/overextended/ox_lib/releases) - [ox_inventory](https://github.com/overextended/ox_inventory/releases) - [ox_target](https://github.com/overextended/ox_target/releases) - [ox_doorlock](https://github.com/overextended/ox_doorlock/releases) # Supported Frameworks: - 🟩 | QB / QBX - 🟩 | ESX - 🟩 | OX - 🟩 | ND # [Documentation](https://xtdev.gitbook.io/xt-docs/free-resources/xt-prison) ### Credits S/o to [qb-prison](https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExa2ZtbDFndTg2ZG83YmYycmZqdWkybWp1aDQ3dnE1YW9oNGl5YW55aiZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/OOQtlBzlVuiHe/giphy.gif) for pissing me off long enough to make ~~5, 6, 7~~, lost count... different prison resources.