if GetResourceState('ox_core') ~= 'started' then return end local Ox = require '@ox_core.lib.init' function getPlayer(id) return Ox.GetPlayer(id) --luacheck: ignore end function getCharID(src) local player = getPlayer(src) return player and player.charId or nil end function getCharName(src) local player = getPlayer(src) return player.name end function charHasJob(src, job) local player = getPlayer(src) local group, rank = player.getGroup(job) return (group ~= nil) end function setCharJob(src, job) local player = getPlayer(src) return player and player.setGroup(job, 0) or false end function setJailTime(src, time) local playerState = Player(src)?.state local player = getPlayer(src) if not playerState or not player then return end playerState.jailTime = time playerState.xtprison_identifier = getCharID(src) while playerState and (playerState.jailTime ~= time) do Wait(1) end syncJailCompatibility(src, time) return playerState and (playerState.jailTime == time) or false end exports('SetJailTime', setJailTime)