return { runClearCronMinutes = 5, distanceToHandKeys = 3, ---@type table carjackChance = { -- Probability of successful carjacking based on weapon used [WeaponTypeGroup.MELEE] = 0.0, [WeaponTypeGroup.HANDGUN] = 0.5, [WeaponTypeGroup.SMG] = 0.75, [WeaponTypeGroup.SHOTGUN] = 0.90, [WeaponTypeGroup.RIFLE] = 0.90, [WeaponTypeGroup.LMG] = 0.99, [WeaponTypeGroup.SNIPER] = 0.99, [WeaponTypeGroup.HEAVY] = 0.99, [WeaponTypeGroup.THROWABLE] = 0.0, [WeaponTypeGroup.MISC] = 0.0, }, }