# All of the configs here are set using setr [voice_configOption] [type] # These convars are not FXServer specific. These are meant to be used for pma-voice. If you use a different voice system don't reference this file. # ========================================================= # ==================== Audio Options ====================== # ========================================================= # The following 3 are audio options. Only use one at a time. Don't enable voice_use3dAudio & voice_useNativeAudio at the same time. # Uses the games native audio, will add 3d sound, echo, reverb, and more. Required for submixes to work # Default: false # Type: boolean setr voice_useNativeAudio true # Uses 2d audio, will result in same volume sound no matter where they're at until they leave proximity. # Default: false # Type: boolean # setr voice_use2dAudio false # Enables the use of 3D audio for voice communication. # Default: true # Type: boolean # setr voice_use3dAudio false # Only allows you to hear people within your hear/send range, prevents people from connecting to your mumble server and trolling. Recommended to leave this on. # Default: false # Type: boolean setr voice_useSendingRangeOnly true # ========================================================= # =================== General Settings ==================== # ========================================================= # Enables the built in user interface # Default: 1 # Type: integer setr voice_enableUi 1 # Enables the usage of the F11 proximity key, if disabled players are stuck on the first proximity # Default: 1 # Type: integer setr voice_enableProximityCycle 1 # The default key to cycle the players proximity. You can find a list of valid keys in the Cfx docs: https://docs.fivem.net/docs/game-references/input-mapper-parameter-ids/keyboard/ # Default: "F11" # Type: string setr voice_defaultCycle "GRAVE" # The default volume to set the radio to (has to be between 1 and 100) # Default: 30 # Type: integer setr voice_defaultRadioVolume 60 # The default volume to set the call to (has to be between 1 and 100) # Default: 60 # Type: integer setr voice_defaultCallVolume 80 # Default proximity voice value when player joins server. (1:Whisper, 2:Normal, 3:Shouting) # Default: 2 # Type: integer setr voice_defaultVoiceMode 2 # Enables the radio sub-modules # Default: 1 # Type: integer setr voice_enableRadios 1 # Enables the call sub-modules # Default: 1 # Type: integer setr voice_enableCalls 1 # Enables the submix which adds a radio/call style submix to their voice NOTE: Submixs require native audio # Default: 1 # Type: integer setr voice_enableSubmix 1 # Enables (grab shoulder mic) animation while talking on the radio. # Default: 1 # Type: integer setr voice_enableRadioAnim 1 # The default key to use the radio. You can find a list of valid keys in the FiveM docs: https://docs.fivem.net/docs/game-references/input-mapper-parameter-ids/keyboard/ # Default: "LMENU" # Type: string setr voice_defaultRadio "LMENU" # How often the UI/Proximity is refreshed # Default: 200 # Type: integer setr voice_refreshRate 200 # Whether or not to allow players to set their audio intents (you can see more here: https://docs.fivem.net/natives/?_0x6383526B) # Default: 1 # Type: integer setr voice_allowSetIntent 1 # 1 for basic logs, 4 for verbose logs # Default: 0 # Type: integer setr voice_debugMode 0 # ========================================================= # ================= External Mumble Server ================ # ========================================================= # The external address to use to connect to the mumble server # Default: "" # Type: string # setr voice_externalAddress "127.0.0.1" # The external port to use # Default: 0 # Type: integer # setr voice_externalPort 64738 # THE FOLLOWING CONVARS SHOULD ONLY BE USED ON THE ACTUAL EXTERNAL MUMBLE SERVER # Disables players being allowed to join the server, should only be used if you're using a FXServer as a external mumble server. # Default: 0 # Type: integer # setr voice_externalDisallowJoin 0 # Hides the mumble address in logs NOTE: You should only care to hide this for a external server. # Default: 1 # Type: integer # setr voice_hideEndpoints 1