# Luxart Vehicle Control v3
Over the past months, I have been slowing integrating additonal features into Faction's release (v2.0) of Lt. Caine's Luxart Vehicle Control resource, I would now like to release these to the public.
Introduction Video: https://youtu.be/XO5K7iISOh0 (out-of-date)
Installation Video: https://youtu.be/YVm3yYxdm48 (out-of-date)
Community Upgrade Guides: https://drive.google.com/drive/folders/1trjNXnpmlh_5Q5syXESjwSODdFOFXBdE?usp=sharing
## Additional Functionality:
__LuxHUD:__
A small togglable and adjustable visual representation of the scripts functionality modeled after real siren controllers. Includes 3 position switch, siren, horn, takedown, and lockout textures. Includes ability to move and save location and opacity of HUD.
__Additional Tones ("Siren Mastery"):__
Add support for up to 6 additional vanilla tones: `RESIDENT_VEHICLES_SIREN_WAIL_01,2,3` and `RESIDENT_VEHICLES_SIREN_QUICK_01,2,3`. With a plethora of customization on how LVC works for you. Some examples: an expanded siren set for all to use including custom created sweeps/autocycles, department specific siren such as Paleto using one siren pack and LSPD using another, the options are endless.
__ELS Style Hotkey Assignments:__
Cycle your tones like single player ELS with player definied hotkey assignments. For example use your numrow or numpad to change sirens on the fly.
__Adjustable Manual / Auxilary Tones:__
Change which tone to use for each manual tone (primary and secondary) as well as the auxiliary tone. These are also saved to the client requiring no changes at relog.
__Lockout:__
Ability to lock all siren/light controls using a player set key to prevent activation while typing (or eating). Locking/Unlocking shows on screen notification and audible tone. Includes reminder tone every X key presses, where X can be set by server developers.
__Hazards Delay & SoundFX:__
Customizable "Hold-to-activate/deactivate" hazard lights to prevent accidental activation when navigating trainers/vMenu. Added activation/deactivation sound effect of toggle switch based off IRL vehicle toggle switches.
## How to install:
1. Visit: [Wiki - Installation](https://github.com/TrevorBarns/luxart-vehicle-control/wiki/Installation)
## Credits:
Luxart Vehicle Control was an ingenious creation by __Lt. Caine__! Thank you!
ELS Clicks added by __Faction__, this added realism pushed me to get into developing in the first place. Thank you!
__All credit to those above who contributed there projects can be found here:__
* Luxart Vehicle Control (Original Release) by Lt. Caine: https://forum.cfx.re/t/release-luxart-vehicle-control/17304
* Luxart Vehicle Control ELS Clicks by Faction: https://forum.cfx.re/t/release-luxart-vehicle-control-els-clicks/921644