77 lines
1.7 KiB
Lua
77 lines
1.7 KiB
Lua
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return {
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maxStatusValues = {
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engine = 1000.0,
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body = 1000.0,
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radiator = 100,
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axle = 100,
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brakes = 100,
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clutch = 100,
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fuel = 100,
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},
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repairCost = {
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body = 'plastic',
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radiator = 'plastic',
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axle = 'steel',
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brakes = 'iron',
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clutch = 'aluminum',
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fuel = 'plastic',
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},
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repairCostAmount = {
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engine = {
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item = 'metalscrap',
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costs = 2,
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},
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body = {
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item = 'plastic',
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costs = 3,
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},
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radiator = {
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item = 'steel',
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costs = 5,
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},
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axle = {
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item = 'aluminum',
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costs = 7,
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},
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brakes = {
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item = 'copper',
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costs = 5,
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},
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clutch = {
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item = 'copper',
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costs = 6,
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},
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fuel = {
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item = 'plastic',
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costs = 5,
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},
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},
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plates = {
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{
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coords = vec4(-340.95, -128.24, 39, 160.0),
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boxData = {
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heading = 340,
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length = 5,
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width = 2.5,
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debugPoly = false
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},
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AttachedVehicle = nil,
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},
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{
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coords = vec4(-327.91, -144.34, 38.86, 70.34),
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boxData = {
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heading = 249,
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length = 6.5,
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width = 5,
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debugPoly = false
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},
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AttachedVehicle = nil,
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},
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},
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locations = {
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exit = vec3(-339.04, -135.53, 39.00),
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duty = vec3(-323.30, -128.79, 39.02),
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stash = vec3(-319.19, -131.90, 37.98),
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vehicle = vec4(-370.51, -107.88, 38.35, 72.56),
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}
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}
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