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Lua
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2025-04-07 01:41:12 +00:00
if GetResourceState('ox_core') ~= 'started' then return end
local Ox = require '@ox_core.lib.init'
function getPlayer(id)
return Ox.GetPlayer(id) --luacheck: ignore
end
function getCharID(src)
local player = getPlayer(src)
return player and player.charId or nil
end
function getCharName(src)
local player = getPlayer(src)
return player.name
end
function charHasJob(src, job)
local player = getPlayer(src)
local group, rank = player.getGroup(job)
return (group ~= nil)
end
function setCharJob(src, job)
local player = getPlayer(src)
return player and player.setGroup(job, 0) or false
end
function setJailTime(src, time)
local playerState = Player(src)?.state
local player = getPlayer(src)
if not playerState or not player then return end
playerState.jailTime = time
playerState.xtprison_identifier = getCharID(src)
while playerState and (playerState.jailTime ~= time) do
Wait(1)
end
syncJailCompatibility(src, time)
return playerState and (playerState.jailTime == time) or false
end exports('SetJailTime', setJailTime)