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2025-02-02 10:40:42 +01:00

152 lines
5.9 KiB
Lua

Citizen.CreateThread(function()
while true do
local prevtime = GetGameTimer()
local prevframes = GetFrameCount()
local fps = -1
local curtime = GetGameTimer()
local curframes = GetFrameCount()
local id = GetPlayerServerId(PlayerId())
local playername = GetPlayerName(PlayerId())
local player = GetPlayerPed(GetPlayerFromServerId(playerid))
local position = GetEntityCoords(player, true)
local zoneID = GetNameOfZone(position.x, position.y, position.z)
local zone = GetLabelText(zoneID)
local coords = GetEntityCoords(ped)
local streetcord1, streetcord2 = GetStreetNameAtCoord(coords.x, coords.y, coords.z, Citizen.ResultAsInteger(), Citizen.ResultAsInteger())
local street1 = GetStreetNameFromHashKey(streetcord1)
local street2 = GetStreetNameFromHashKey(streetcord2)
SetDiscordAppId(Config.ApplicationID)
if Config.EnableLargeImage then
SetDiscordRichPresenceAsset(Config.LargeImageName)
end
if Config.SetRichPresenceText then
if Config.RichPresenceText == "standard" then
SetRichPresence("UIRP")
elseif Config.RichPresenceText == "playerFPS" then
Citizen.CreateThread(function()
while not NetworkIsPlayerActive(PlayerId()) or not NetworkIsSessionStarted() do
Citizen.Wait(Config.UpdateTime*1000)
end
while true do
if((curtime - prevtime) > 1000) then
fps = (curframes - prevframes) - 1
prevtime = curtime
prevframes = curframes
end
esxi = nil
Citizen.Wait(Config.UpdateTime*1000)
end
end)
elseif Config.RichPresenceText == "playerID" then
SetRichPresence(Translation[Config.Locale]['zone_text'])
elseif Config.RichPresenceText == "playerLocZone" then
esxi = nil
elseif Config.RichPresenceText == "playerLocStreet" then
esxi = nil
elseif Config.RichPresenceText == "discordServer" then
SetRichPresence(Translation[Config.Locale]['discordserver_text'] ..Config.YourDisordServerLink)
else
SetRichPresence(Config.RichPresenceText)
end
end
if Config.EnableLargeImageText then
if Config.LargeImageText == "playerFPS" then
Citizen.CreateThread(function()
while not NetworkIsPlayerActive(PlayerId()) or not NetworkIsSessionStarted() do
Citizen.Wait(Config.UpdateTime*1000)
end
while true do
if((curtime - prevtime) > 1000) then
fps = (curframes - prevframes) - 1
prevtime = curtime
prevframes = curframes
end
esxi = nil
Citizen.Wait(Config.UpdateTime*1000)
end
end)
elseif Config.LargeImageText == "playerID" then
esxi = nil
elseif Config.LargeImageText == "playerLoc" then
esxi = nil
elseif Config.LargeImageText == "playerLocStreet" then
esxi = nil
elseif Config.LargeImageText == "discordServer" then
SetDiscordRichPresenceAssetText(Translation[Config.Locale]['discordserver_text'] ..Config.YourDisordServerLink)
else
SetDiscordRichPresenceAssetText(Config.LargeImageText)
end
end
if Config.EnableSmallImage then
SetDiscordRichPresenceAssetSmall(Config.SmallImageName)
end
if Config.EnableSmallImageText then
if Config.SmallImageText == "playerFPS" then
Citizen.CreateThread(function()
while not NetworkIsPlayerActive(PlayerId()) or not NetworkIsSessionStarted() do
Citizen.Wait(5*1000)
end
while true do
if((curtime - prevtime) > 1000) then
fps = (curframes - prevframes) - 1
prevtime = curtime
prevframes = curframes
end
esxi = nil
Citizen.Wait(Config.UpdateTime*1000)
end
end)
elseif Config.SmallImageText == "playerID" then
esxi = nil
elseif Config.SmallImageText == "playerLoc" then
esxi = nil
elseif Config.SmallImageText == "playerLocStreet" then
esxi = nil
elseif Config.SmallImageText == "discordServer" then
SetDiscordRichPresenceAssetSmallText(Translation[Config.Locale]['discordserver_text'] ..Config.YourDisordServerLink)
else
SetDiscordRichPresenceAssetSmallText(Config.SmallImageText)
end
end
if Config.EnableButtons then
for k,v in pairs(Config.Buttons) do
SetDiscordRichPresenceAction(v.Index, v.Label, v.URL)
end
end
Citizen.Wait(Config.UpdateTime*1000)
end
end)
AddEventHandler('onResourceStart', function(resourceName)
if (GetCurrentResourceName() ~= resourceName) then
return
end
print('^2' ..resourceName .. ' has been started.')
end)
AddEventHandler('onResourceStop', function(resourceName)
if (GetCurrentResourceName() ~= resourceName) then
return
end
print('^1The resource ' .. resourceName .. ' was stopped.')
end)