Config = {} Config.Locale = GetConvar("esx:locale", "en") Config.OxInventory = GetResourceState("ox_inventory") ~= 'missing' Config.Accounts = { bank = { label = TranslateCap("account_bank"), round = true, }, black_money = { label = TranslateCap("account_black_money"), round = true, }, money = { label = TranslateCap("account_money"), round = true, }, } Config.StartingAccountMoney = { bank = 50000 } Config.StartingInventoryItems = false -- table/false Config.DefaultSpawns = { -- If you want to have more spawn positions and select them randomly uncomment commented code or add more locations { x = 222.2027, y = -864.0162, z = 30.2922, heading = 1.0 }, --{x = 224.9865, y = -865.0871, z = 30.2922, heading = 1.0}, --{x = 227.8436, y = -866.0400, z = 30.2922, heading = 1.0}, --{x = 230.6051, y = -867.1450, z = 30.2922, heading = 1.0}, --{x = 233.5459, y = -868.2626, z = 30.2922, heading = 1.0} } Config.AdminGroups = { ["owner"] = true, ["admin"] = true, } Config.EnablePaycheck = true -- enable paycheck Config.LogPaycheck = false -- Logs paychecks to a nominated Discord channel via webhook (default is false) Config.EnableSocietyPayouts = false -- pay from the society account that the player is employed at? Requirement: esx_society Config.MaxWeight = 24 -- the max inventory weight without a backpack Config.PaycheckInterval = 7 * 60000 -- how often to receive paychecks in milliseconds Config.EnableDebug = false -- Use Debug options? Config.EnableDefaultInventory = true -- Display the default Inventory ( F2 ) Config.EnableWantedLevel = false -- Use Normal GTA wanted Level? Config.EnablePVP = true -- Allow Player to player combat Config.Multichar = GetResourceState("ui_multicharacter") ~= "missing" Config.Identity = true -- Select a character identity data before they have loaded in (this happens by default with multichar) Config.DistanceGive = 4.0 -- Max distance when giving items, weapons etc. Config.AdminLogging = false -- Logs the usage of certain commands by those with group.admin ace permissions (default is false) Config.DisableHealthRegeneration = false -- Player will no longer regenerate health Config.DisableVehicleRewards = false -- Disables Player Receiving weapons from vehicles Config.DisableNPCDrops = false -- stops NPCs from dropping weapons on death Config.DisableDispatchServices = false -- Disable Dispatch services Config.DisableScenarios = false -- Disable Scenarios Config.DisableWeaponWheel = false -- Disables default weapon wheel Config.DisableAimAssist = false -- disables AIM assist (mainly on controllers) Config.DisableVehicleSeatShuff = false -- Disables vehicle seat shuff Config.DisableDisplayAmmo = false -- Disable ammunition display Config.RemoveHudComponents = { [1] = false, --WANTED_STARS, [2] = false, --WEAPON_ICON [3] = false, --CASH [4] = false, --MP_CASH [5] = false, --MP_MESSAGE [6] = false, --VEHICLE_NAME [7] = false, -- AREA_NAME [8] = false, -- VEHICLE_CLASS [9] = false, --STREET_NAME [10] = false, --HELP_TEXT [11] = false, --FLOATING_HELP_TEXT_1 [12] = false, --FLOATING_HELP_TEXT_2 [13] = false, --CASH_CHANGE [14] = false, --RETICLE [15] = false, --SUBTITLE_TEXT [16] = false, --RADIO_STATIONS [17] = false, --SAVING_GAME, [18] = false, --GAME_STREAM [19] = false, --WEAPON_WHEEL [20] = false, --WEAPON_WHEEL_STATS [21] = false, --HUD_COMPONENTS [22] = false, --HUD_WEAPONS } Config.SpawnVehMaxUpgrades = true -- admin vehicles spawn with max vehicle settings Config.CustomAIPlates = "U 1111 A" -- Custom plates for AI vehicles -- Pattern string format --1 will lead to a random number from 0-9. --A will lead to a random letter from A-Z. -- . will lead to a random letter or number, with a 50% probability of being either. --^1 will lead to a literal 1 being emitted. --^A will lead to a literal A being emitted. --Any other character will lead to said character being emitted. -- A string shorter than 8 characters will be padded on the right.