2025-03-17 16:12:58 +00:00
Config = { }
Config.Debug = false
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Config.ClothingCost = 20
Config.BarberCost = 25
Config.TattooCost = 75
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Config.SurgeonCost = 100
Config.ChargePerTattoo = true -- Charge players per tattoo. Config.TattooCost will become the cost of 1 tattoo. The cost can be overridden by adding `cost` key in shared/tattoos.lua for specific tattoos
-- Only set this to true if you're using rcore_tattoos
Config.RCoreTattoosCompatibility = false
Config.AsynchronousLoading = false -- Change this to false if you want the NUI data to load before displaying the appearance UI
Config.UseTarget = false
Config.TextUIOptions = {
position = " left-center "
}
Config.NotifyOptions = {
position = " top-right "
}
Config.OutfitCodeLength = 10
Config.UseRadialMenu = false
Config.UseOxRadial = false -- Set to true to use ox_lib radial menu, both this and UseRadialMenu must be true
Config.EnablePedsForShops = true
Config.EnablePedsForClothingRooms = true
Config.EnablePedsForPlayerOutfitRooms = true
Config.EnablePedMenu = true
Config.PedMenuGroup = " group.admin "
Config.EnableJobOutfitsCommand = false -- Enables /joboutfits and /gangoutfits commands
Config.ShowNearestShopOnly = false
Config.HideRadar = false -- Hides the minimap while the appearance menu is open
Config.NearestShopBlipUpdateDelay = 10000
Config.InvincibleDuringCustomization = true
Config.PreventTrackerRemoval = true -- Disables "Scarf and Chains" section if the player has tracker
Config.TrackerClothingOptions = {
drawable = 13 ,
texture = 0
}
Config.NewCharacterSections = {
Ped = true ,
HeadBlend = true ,
FaceFeatures = true ,
HeadOverlays = true ,
Components = true ,
Props = true ,
Tattoos = true
}
Config.GenderBasedOnPed = true
Config.AlwaysKeepProps = false
Config.PersistUniforms = false -- Keeps Job / Gang Outfits on player reconnects / logout
Config.OnDutyOnlyClothingRooms = false -- Set to `true` to make the clothing rooms accessible only to players who are On Duty
Config.BossManagedOutfits = false -- Allows Job / Gang bosses to manage their own job / gang outfits
Config.ReloadSkinCooldown = 5000
Config.AutomaticFade = false -- Enables automatic fading and hides the Fade section from Hair
Config.DisableComponents = {
Masks = false ,
UpperBody = false ,
LowerBody = false ,
Bags = false ,
Shoes = false ,
ScarfAndChains = false ,
BodyArmor = false ,
Shirts = false ,
Decals = false ,
Jackets = false
}
Config.DisableProps = {
Hats = false ,
Glasses = false ,
Ear = false ,
Watches = false ,
Bracelets = false
}
---@type string[]
Config.Aces = { } -- list of ace permissions used for blacklisting
Config.Blips = {
[ " clothing " ] = {
Show = true ,
Sprite = 366 ,
Color = 47 ,
Scale = 0.7 ,
Name = " Clothing Store " ,
} ,
[ " barber " ] = {
Show = true ,
Sprite = 71 ,
Color = 0 ,
Scale = 0.7 ,
Name = " Barber " ,
} ,
[ " tattoo " ] = {
Show = true ,
Sprite = 75 ,
Color = 4 ,
Scale = 0.7 ,
Name = " Tattoo Shop " ,
} ,
[ " surgeon " ] = {
Show = true ,
Sprite = 102 ,
Color = 4 ,
Scale = 0.7 ,
Name = " Plastic Surgeon " ,
}
}
Config.TargetConfig = {
[ " clothing " ] = {
model = " s_f_m_shop_high " ,
scenario = " WORLD_HUMAN_STAND_MOBILE " ,
icon = " fas fa-tshirt " ,
label = " Open Clothing Store " ,
distance = 3
} ,
[ " barber " ] = {
model = " s_m_m_hairdress_01 " ,
scenario = " WORLD_HUMAN_STAND_MOBILE " ,
icon = " fas fa-scissors " ,
label = " Open Barber Shop " ,
distance = 3
} ,
[ " tattoo " ] = {
model = " u_m_y_tattoo_01 " ,
scenario = " WORLD_HUMAN_STAND_MOBILE " ,
icon = " fas fa-pen " ,
label = " Open Tattoo Shop " ,
distance = 3
} ,
[ " surgeon " ] = {
model = " s_m_m_doctor_01 " ,
scenario = " WORLD_HUMAN_STAND_MOBILE " ,
icon = " fas fa-scalpel " ,
label = " Open Surgeon " ,
distance = 3
} ,
[ " clothingroom " ] = {
model = " mp_g_m_pros_01 " ,
scenario = " WORLD_HUMAN_STAND_MOBILE " ,
icon = " fas fa-sign-in-alt " ,
label = " Open Job / Gang Clothes Menu " ,
distance = 3
} ,
[ " playeroutfitroom " ] = {
model = " mp_g_m_pros_01 " ,
scenario = " WORLD_HUMAN_STAND_MOBILE " ,
icon = " fas fa-sign-in-alt " ,
label = " Open Outfits Menu " ,
distance = 3
} ,
}
Config.Stores = {
{
type = " clothing " ,
coords = vector4 ( 1693.2 , 4828.11 , 42.07 , 188.66 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false , -- false => uses the size + rotation to create the zone | true => uses points to create the zone
showBlip = true , -- overrides the blip visibilty configured above for the group
--targetModel = "s_m_m_doctor_01", -- overrides the target ped configured for the group
--targetScenario = "" -- overrides the target scenario configure for the group
points = {
vector3 ( 1686.9018554688 , 4829.8330078125 , 42.07 ) ,
vector3 ( 1698.8566894531 , 4831.4604492188 , 42.07 ) ,
vector3 ( 1700.2448730469 , 4817.7734375 , 42.07 ) ,
vector3 ( 1688.3682861328 , 4816.2954101562 , 42.07 )
}
} ,
{
type = " clothing " ,
coords = vector4 ( - 705.5 , - 149.22 , 37.42 , 122 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( - 719.86212158203 , - 147.83151245117 , 37.42 ) ,
vector3 ( - 709.10491943359 , - 141.53076171875 , 37.42 ) ,
vector3 ( - 699.94342041016 , - 157.44494628906 , 37.42 ) ,
vector3 ( - 710.68774414062 , - 163.64665222168 , 37.42 )
}
} ,
{
type = " clothing " ,
coords = vector4 ( - 1192.61 , - 768.4 , 17.32 , 216.6 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( - 1206.9552001953 , - 775.06304931641 , 17.32 ) ,
vector3 ( - 1190.6080322266 , - 764.03198242188 , 17.32 ) ,
vector3 ( - 1184.5672607422 , - 772.16949462891 , 17.32 ) ,
vector3 ( - 1199.24609375 , - 783.07928466797 , 17.32 )
}
} ,
{
type = " clothing " ,
coords = vector4 ( 425.91 , - 801.03 , 29.49 , 177.79 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( 419.55020141602 , - 798.36547851562 , 29.49 ) ,
vector3 ( 431.61773681641 , - 798.31909179688 , 29.49 ) ,
vector3 ( 431.19784545898 , - 812.07122802734 , 29.49 ) ,
vector3 ( 419.140625 , - 812.03594970703 , 29.49 )
}
} ,
{
type = " clothing " ,
coords = vector4 ( - 168.73 , - 301.41 , 39.73 , 238.67 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( - 160.82145690918 , - 313.85919189453 , 39.73 ) ,
vector3 ( - 172.56513977051 , - 309.82858276367 , 39.73 ) ,
vector3 ( - 166.5775604248 , - 292.48077392578 , 39.73 ) ,
vector3 ( - 154.84906005859 , - 296.51647949219 , 39.73 )
}
} ,
{
type = " clothing " ,
coords = vector4 ( 75.39 , - 1398.28 , 29.38 , 6.73 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( 81.406135559082 , - 1400.7791748047 , 29.38 ) ,
vector3 ( 69.335029602051 , - 1400.8251953125 , 29.38 ) ,
vector3 ( 69.754981994629 , - 1387.078125 , 29.38 ) ,
vector3 ( 81.500122070312 , - 1387.3002929688 , 29.38 )
}
} ,
{
type = " clothing " ,
coords = vector4 ( - 827.39 , - 1075.93 , 11.33 , 294.31 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( - 826.26251220703 , - 1082.6293945312 , 11.33 ) ,
vector3 ( - 832.27856445312 , - 1072.2819824219 , 11.33 ) ,
vector3 ( - 820.16442871094 , - 1065.7727050781 , 11.33 ) ,
vector3 ( - 814.08953857422 , - 1076.1878662109 , 11.33 )
}
} ,
{
type = " clothing " ,
coords = vector4 ( - 1445.86 , - 240.78 , 49.82 , 36.17 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( - 1448.4829101562 , - 226.39401245117 , 49.82 ) ,
vector3 ( - 1439.2475585938 , - 234.70428466797 , 49.82 ) ,
vector3 ( - 1451.5389404297 , - 248.33193969727 , 49.82 ) ,
vector3 ( - 1460.7554931641 , - 240.02815246582 , 49.82 )
}
} ,
{
type = " clothing " ,
coords = vector4 ( 9.22 , 6515.74 , 31.88 , 131.27 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( 6.4955291748047 , 6522.205078125 , 31.88 ) ,
vector3 ( 14.737417221069 , 6513.3872070312 , 31.88 ) ,
vector3 ( 4.3691010475159 , 6504.3452148438 , 31.88 ) ,
vector3 ( - 3.5187695026398 , 6513.1538085938 , 31.88 )
}
} ,
{
type = " clothing " ,
coords = vector4 ( 615.35 , 2762.72 , 42.09 , 170.51 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( 612.58312988281 , 2747.2814941406 , 42.09 ) ,
vector3 ( 612.26214599609 , 2767.0520019531 , 42.09 ) ,
vector3 ( 622.37548828125 , 2767.7614746094 , 42.09 ) ,
vector3 ( 623.66833496094 , 2749.5180664062 , 42.09 )
}
} ,
{
type = " clothing " ,
coords = vector4 ( 1191.61 , 2710.91 , 38.22 , 269.96 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( 1188.7923583984 , 2704.2021484375 , 38.22 ) ,
vector3 ( 1188.7498779297 , 2716.2661132812 , 38.22 ) ,
vector3 ( 1202.4979248047 , 2715.8479003906 , 38.22 ) ,
vector3 ( 1202.3558349609 , 2703.9294433594 , 38.22 )
}
} ,
{
type = " clothing " ,
coords = vector4 ( - 3171.32 , 1043.56 , 20.86 , 334.3 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( - 3162.0075683594 , 1056.7303466797 , 20.86 ) ,
vector3 ( - 3170.8247070312 , 1039.0412597656 , 20.86 ) ,
vector3 ( - 3180.0979003906 , 1043.1201171875 , 20.86 ) ,
vector3 ( - 3172.7292480469 , 1059.8623046875 , 20.86 )
}
} ,
{
type = " clothing " ,
coords = vector4 ( - 1105.52 , 2707.79 , 19.11 , 317.19 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( - 1103.3004150391 , 2700.8195800781 , 19.11 ) ,
vector3 ( - 1111.3771972656 , 2709.884765625 , 19.11 ) ,
vector3 ( - 1100.8548583984 , 2718.638671875 , 19.11 ) ,
vector3 ( - 1093.1976318359 , 2709.7365722656 , 19.11 )
}
} ,
{
type = " clothing " ,
coords = vector4 ( - 1119.24 , - 1440.6 , 5.23 , 300.5 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( - 1124.5535888672 , - 1444.5367431641 , 5.23 ) ,
vector3 ( - 1118.7023925781 , - 1441.0450439453 , 5.23 ) ,
vector3 ( - 1121.2891845703 , - 1434.8474121094 , 5.23 ) ,
vector3 ( - 1128.4727783203 , - 1439.8254394531 , 5.23 )
}
} ,
{
type = " clothing " ,
coords = vector4 ( 124.82 , - 224.36 , 54.56 , 335.41 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( 133.60948181152 , - 210.31390380859 , 54.56 ) ,
vector3 ( 125.8349609375 , - 228.48097229004 , 54.56 ) ,
vector3 ( 116.3140335083 , - 225.02020263672 , 54.56 ) ,
vector3 ( 122.56930541992 , - 207.83396911621 , 54.56 )
}
} ,
{
type = " barber " ,
coords = vector4 ( - 814.22 , - 183.7 , 37.57 , 116.91 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( - 825.06127929688 , - 182.67497253418 , 37.57 ) ,
vector3 ( - 808.82415771484 , - 179.19134521484 , 37.57 ) ,
vector3 ( - 808.55261230469 , - 184.9720916748 , 37.57 ) ,
vector3 ( - 819.77899169922 , - 191.81831359863 , 37.57 )
}
} ,
{
type = " barber " ,
coords = vector4 ( 136.78 , - 1708.4 , 29.29 , 144.19 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( 132.57008361816 , - 1710.5053710938 , 29.29 ) ,
vector3 ( 138.77899169922 , - 1702.6778564453 , 29.29 ) ,
vector3 ( 142.73052978516 , - 1705.6853027344 , 29.29 ) ,
vector3 ( 135.49719238281 , - 1712.9750976562 , 29.29 )
}
} ,
{
type = " barber " ,
coords = vector4 ( - 1282.57 , - 1116.84 , 6.99 , 89.25 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( - 1287.4735107422 , - 1115.4364013672 , 6.99 ) ,
vector3 ( - 1277.5638427734 , - 1115.1229248047 , 6.99 ) ,
vector3 ( - 1277.2469482422 , - 1120.1147460938 , 6.99 ) ,
vector3 ( - 1287.4561767578 , - 1119.2506103516 , 6.99 )
}
} ,
{
type = " barber " ,
coords = vector4 ( 1931.41 , 3729.73 , 32.84 , 212.08 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( 1932.4931640625 , 3725.3374023438 , 32.84 ) ,
vector3 ( 1927.2720947266 , 3733.7663574219 , 32.84 ) ,
vector3 ( 1931.4379882812 , 3736.5327148438 , 32.84 ) ,
vector3 ( 1936.0697021484 , 3727.2839355469 , 32.84 )
}
} ,
{
type = " barber " ,
coords = vector4 ( 1212.8 , - 472.9 , 65.2 , 60.94 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( 1208.3327636719 , - 469.84338378906 , 65.2 ) ,
vector3 ( 1217.9066162109 , - 472.40216064453 , 65.2 ) ,
vector3 ( 1216.9870605469 , - 477.00939941406 , 65.2 ) ,
vector3 ( 1206.1077880859 , - 473.83499145508 , 65.2 )
}
} ,
{
type = " barber " ,
coords = vector4 ( - 32.9 , - 152.3 , 56.1 , 335.22 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( - 29.730783462524 , - 148.67495727539 , 56.1 ) ,
vector3 ( - 32.919719696045 , - 158.04254150391 , 56.1 ) ,
vector3 ( - 37.612594604492 , - 156.62759399414 , 56.1 ) ,
vector3 ( - 33.30192565918 , - 147.31649780273 , 56.1 )
}
} ,
{
type = " barber " ,
coords = vector4 ( - 278.1 , 6228.5 , 30.7 , 49.32 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( - 280.29818725586 , 6232.7265625 , 30.7 ) ,
vector3 ( - 273.06427001953 , 6225.9692382812 , 30.7 ) ,
vector3 ( - 276.25280761719 , 6222.4013671875 , 30.7 ) ,
vector3 ( - 282.98211669922 , 6230.015625 , 30.7 )
}
} ,
{
type = " tattoo " ,
coords = vector4 ( 1322.6 , - 1651.9 , 51.2 , 42.47 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( 1323.9360351562 , - 1649.2370605469 , 51.2 ) ,
vector3 ( 1328.0186767578 , - 1654.3087158203 , 51.2 ) ,
vector3 ( 1322.5780029297 , - 1657.7045898438 , 51.2 ) ,
vector3 ( 1319.2043457031 , - 1653.0885009766 , 51.2 )
}
} ,
{
type = " tattoo " ,
coords = vector4 ( - 1154.01 , - 1425.31 , 4.95 , 23.21 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( - 1152.7110595703 , - 1422.8382568359 , 4.95 ) ,
vector3 ( - 1149.0043945312 , - 1428.1975097656 , 4.95 ) ,
vector3 ( - 1154.6730957031 , - 1431.1898193359 , 4.95 ) ,
vector3 ( - 1157.7064208984 , - 1426.3433837891 , 4.95 )
}
} ,
{
type = " tattoo " ,
coords = vector4 ( 322.62 , 180.34 , 103.59 , 156.2 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( 319.28741455078 , 179.9383392334 , 103.59 ) ,
vector3 ( 321.537109375 , 186.04516601562 , 103.59 ) ,
vector3 ( 327.24526977539 , 183.12303161621 , 103.59 ) ,
vector3 ( 325.01351928711 , 177.8542175293 , 103.59 )
}
} ,
{
type = " tattoo " ,
coords = vector4 ( - 3169.52 , 1074.86 , 20.83 , 253.29 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( - 3169.5861816406 , 1072.3740234375 , 20.83 ) ,
vector3 ( - 3175.4802246094 , 1075.0703125 , 20.83 ) ,
vector3 ( - 3172.2041015625 , 1080.5860595703 , 20.83 ) ,
vector3 ( - 3167.076171875 , 1078.0391845703 , 20.83 )
}
} ,
{
type = " tattoo " ,
coords = vector4 ( 1864.1 , 3747.91 , 33.03 , 17.23 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( 1860.2752685547 , 3750.1608886719 , 33.03 ) ,
vector3 ( 1866.390625 , 3752.8081054688 , 33.03 ) ,
vector3 ( 1868.6164550781 , 3747.3562011719 , 33.03 ) ,
vector3 ( 1863.65234375 , 3744.5034179688 , 33.03 )
}
} ,
{
type = " tattoo " ,
coords = vector4 ( - 294.24 , 6200.12 , 31.49 , 195.72 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( - 289.42239379883 , 6198.68359375 , 31.49 ) ,
vector3 ( - 294.69515991211 , 6194.5366210938 , 31.49 ) ,
vector3 ( - 298.23013305664 , 6199.2451171875 , 31.49 ) ,
vector3 ( - 294.1501159668 , 6203.2700195312 , 31.49 )
}
} ,
{
type = " surgeon " ,
coords = vector4 ( 298.78 , - 572.81 , 43.26 , 114.27 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( 298.84417724609 , - 572.92205810547 , 43.26 ) ,
vector3 ( 296.39556884766 , - 575.65942382812 , 43.26 ) ,
vector3 ( 293.56317138672 , - 572.60675048828 , 43.26 ) ,
vector3 ( 296.28656005859 , - 570.330078125 , 43.26 )
}
}
}
Config.ClothingRooms = {
{
job = " police " ,
coords = vector4 ( 454.91 , - 990.89 , 30.69 , 193.4 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( 460.41918945312 , - 993.11444091797 , 30.69 ) ,
vector3 ( 449.39508056641 , - 993.60614013672 , 30.69 ) ,
vector3 ( 449.88696289062 , - 990.23779296875 , 30.69 ) ,
vector3 ( 450.97882080078 , - 989.71411132812 , 30.69 ) ,
vector3 ( 451.0325012207 , - 987.89904785156 , 30.69 ) ,
vector3 ( 453.47863769531 , - 987.76928710938 , 30.69 ) ,
vector3 ( 454.35513305664 , - 988.46459960938 , 30.69 ) ,
vector3 ( 460.4231262207 , - 987.94573974609 , 30.69 )
}
}
}
Config.PlayerOutfitRooms = {
-- Sample outfit room config
--[[ {
job = " police " ,
coords = vector4 ( 287.28 , - 573.41 , 43.16 , 79.61 ) ,
size = vector3 ( 4 , 4 , 4 ) ,
rotation = 45 ,
usePoly = false ,
points = {
vector3 ( 284.83 , - 574.01 , 43.16 ) ,
vector3 ( 286.33 , - 570.03 , 43.16 ) ,
vector3 ( 290.33 , - 571.74 , 43.16 ) ,
vector3 ( 289.0 , - 574.75 , 43.16 )
} ,
citizenIDs = {
" BHH65156 "
}
} ] ] --
}
Config.Outfits = {
[ " police " ] = {
[ " Male " ] = {
{
name = " Short Sleeve " ,
outfitData = {
[ " pants " ] = { item = 24 , texture = 0 } , -- Pants
[ " arms " ] = { item = 19 , texture = 0 } , -- Arms
[ " t-shirt " ] = { item = 58 , texture = 0 } , -- T Shirt
[ " vest " ] = { item = 0 , texture = 0 } , -- Body Vest
[ " torso2 " ] = { item = 55 , texture = 0 } , -- Jacket
[ " shoes " ] = { item = 51 , texture = 0 } , -- Shoes
[ " accessory " ] = { item = 0 , texture = 0 } , -- Neck Accessory
[ " bag " ] = { item = 0 , texture = 0 } , -- Bag
[ " hat " ] = { item = - 1 , texture = - 1 } , -- Hat
[ " glass " ] = { item = 0 , texture = 0 } , -- Glasses
[ " mask " ] = { item = 0 , texture = 0 } -- Mask
} ,
grades = { 0 , 1 , 2 , 3 , 4 } ,
} ,
{
name = " Trooper Tan " ,
outfitData = {
[ " pants " ] = { item = 24 , texture = 0 } , -- Pants
[ " arms " ] = { item = 20 , texture = 0 } , -- Arms
[ " t-shirt " ] = { item = 58 , texture = 0 } , -- T Shirt
[ " vest " ] = { item = 0 , texture = 0 } , -- Body Vest
[ " torso2 " ] = { item = 317 , texture = 3 } , -- Jacket
[ " shoes " ] = { item = 51 , texture = 0 } , -- Shoes
[ " accessory " ] = { item = 0 , texture = 0 } , -- Neck Accessory
[ " bag " ] = { item = 0 , texture = 0 } , -- Bag
[ " hat " ] = { item = 58 , texture = 0 } , -- Hat
[ " glass " ] = { item = 0 , texture = 0 } , -- Glasses
[ " mask " ] = { item = 0 , texture = 0 } -- Mask
} ,
grades = { 0 , 1 , 2 , 3 , 4 } ,
} ,
{
name = " Long Sleeve " ,
outfitData = {
[ " pants " ] = { item = 24 , texture = 0 } , -- Pants
[ " arms " ] = { item = 20 , texture = 0 } , -- Arms
[ " t-shirt " ] = { item = 58 , texture = 0 } , -- T Shirt
[ " vest " ] = { item = 0 , texture = 0 } , -- Body Vest
[ " torso2 " ] = { item = 317 , texture = 0 } , -- Jacket
[ " shoes " ] = { item = 51 , texture = 0 } , -- Shoes
[ " accessory " ] = { item = 0 , texture = 0 } , -- Neck Accessory
[ " bag " ] = { item = 0 , texture = 0 } , -- Bag
[ " hat " ] = { item = - 1 , texture = - 1 } , -- Hat
[ " glass " ] = { item = 0 , texture = 0 } , -- Glasses
[ " mask " ] = { item = 0 , texture = 0 } -- Mask
} ,
grades = { 1 , 2 , 3 , 4 } ,
} ,
{
name = " Trooper Black " ,
outfitData = {
[ " pants " ] = { item = 24 , texture = 0 } , -- Pants
[ " arms " ] = { item = 20 , texture = 0 } , -- Arms
[ " t-shirt " ] = { item = 58 , texture = 0 } , -- T Shirt
[ " vest " ] = { item = 0 , texture = 0 } , -- Body Vest
[ " torso2 " ] = { item = 317 , texture = 8 } , -- Jacket
[ " shoes " ] = { item = 51 , texture = 0 } , -- Shoes
[ " accessory " ] = { item = 0 , texture = 0 } , -- Neck Accessory
[ " bag " ] = { item = 0 , texture = 0 } , -- Bag
[ " hat " ] = { item = 58 , texture = 3 } , -- Hat
[ " glass " ] = { item = 0 , texture = 0 } , -- Glasses
[ " mask " ] = { item = 0 , texture = 0 } -- Mask
} ,
grades = { 2 , 3 , 4 } ,
} ,
{
name = " SWAT " ,
outfitData = {
[ " pants " ] = { item = 130 , texture = 1 } , -- Pants
[ " arms " ] = { item = 172 , texture = 0 } , -- Arms
[ " t-shirt " ] = { item = 15 , texture = 0 } , -- T Shirt
[ " vest " ] = { item = 15 , texture = 2 } , -- Body Vest
[ " torso2 " ] = { item = 336 , texture = 3 } , -- Jacket
[ " shoes " ] = { item = 24 , texture = 0 } , -- Shoes
[ " accessory " ] = { item = 133 , texture = 0 } , -- Neck Accessory
[ " hat " ] = { item = 150 , texture = 0 } , -- Hat
[ " glass " ] = { item = 0 , texture = 0 } , -- Glasses
[ " mask " ] = { item = 52 , texture = 0 } -- Mask
} ,
grades = { 3 , 4 } ,
}
} ,
[ " Female " ] = {
{
name = " Short Sleeve " ,
outfitData = {
[ " pants " ] = { item = 133 , texture = 0 } , -- Pants
[ " arms " ] = { item = 31 , texture = 0 } , -- Arms
[ " t-shirt " ] = { item = 35 , texture = 0 } , -- T Shirt
[ " vest " ] = { item = 34 , texture = 0 } , -- Body Vest
[ " torso2 " ] = { item = 48 , texture = 0 } , -- Jacket
[ " shoes " ] = { item = 52 , texture = 0 } , -- Shoes
[ " accessory " ] = { item = 0 , texture = 0 } , -- Neck Accessory
[ " bag " ] = { item = 0 , texture = 0 } , -- Bag
[ " hat " ] = { item = 0 , texture = 0 } , -- Hat
[ " glass " ] = { item = 0 , texture = 0 } , -- Glasses
[ " mask " ] = { item = 0 , texture = 0 } -- Mask
} ,
grades = { 0 , 1 , 2 , 3 , 4 } ,
} ,
{
name = " Trooper Tan " ,
outfitData = {
[ " pants " ] = { item = 133 , texture = 0 } , -- Pants
[ " arms " ] = { item = 31 , texture = 0 } , -- Arms
[ " t-shirt " ] = { item = 35 , texture = 0 } , -- T Shirt
[ " vest " ] = { item = 34 , texture = 0 } , -- Body Vest
[ " torso2 " ] = { item = 327 , texture = 3 } , -- Jacket
[ " shoes " ] = { item = 52 , texture = 0 } , -- Shoes
[ " accessory " ] = { item = 0 , texture = 0 } , -- Neck Accessory
[ " bag " ] = { item = 0 , texture = 0 } , -- Bag
[ " hat " ] = { item = 0 , texture = 0 } , -- Hat
[ " glass " ] = { item = 0 , texture = 0 } , -- Glasses
[ " mask " ] = { item = 0 , texture = 0 } -- Mask
} ,
grades = { 0 , 1 , 2 , 3 , 4 } ,
} ,
{
name = " Long Sleeve " ,
outfitData = {
[ " pants " ] = { item = 133 , texture = 0 } , -- Pants
[ " arms " ] = { item = 31 , texture = 0 } , -- Arms
[ " t-shirt " ] = { item = 35 , texture = 0 } , -- T Shirt
[ " vest " ] = { item = 34 , texture = 0 } , -- Body Vest
[ " torso2 " ] = { item = 327 , texture = 0 } , -- Jacket
[ " shoes " ] = { item = 52 , texture = 0 } , -- Shoes
[ " accessory " ] = { item = 0 , texture = 0 } , -- Neck Accessory
[ " bag " ] = { item = 0 , texture = 0 } , -- Bag
[ " hat " ] = { item = 0 , texture = 0 } , -- Hat
[ " glass " ] = { item = 0 , texture = 0 } , -- Glasses
[ " mask " ] = { item = 0 , texture = 0 } -- Mask
} ,
grades = { 1 , 2 , 3 , 4 } ,
} ,
{
name = " Trooper Black " ,
outfitData = {
[ " pants " ] = { item = 133 , texture = 0 } , -- Pants
[ " arms " ] = { item = 31 , texture = 0 } , -- Arms
[ " t-shirt " ] = { item = 35 , texture = 0 } , -- T Shirt
[ " vest " ] = { item = 34 , texture = 0 } , -- Body Vest
[ " torso2 " ] = { item = 327 , texture = 8 } , -- Jacket
[ " shoes " ] = { item = 52 , texture = 0 } , -- Shoes
[ " accessory " ] = { item = 0 , texture = 0 } , -- Neck Accessory
[ " bag " ] = { item = 0 , texture = 0 } , -- Bag
[ " hat " ] = { item = 0 , texture = 0 } , -- Hat
[ " glass " ] = { item = 0 , texture = 0 } , -- Glasses
[ " mask " ] = { item = 0 , texture = 0 } -- Mask
} ,
grades = { 2 , 3 , 4 } ,
} ,
{
name = " SWAT " ,
outfitData = {
[ " pants " ] = { item = 135 , texture = 1 } , -- Pants
[ " arms " ] = { item = 213 , texture = 0 } , -- Arms
[ " t-shirt " ] = { item = 0 , texture = 0 } , -- T Shirt
[ " vest " ] = { item = 17 , texture = 2 } , -- Body Vest
[ " torso2 " ] = { item = 327 , texture = 8 } , -- Jacket
[ " shoes " ] = { item = 52 , texture = 0 } , -- Shoes
[ " accessory " ] = { item = 102 , texture = 0 } , -- Neck Accessory
[ " bag " ] = { item = 0 , texture = 0 } , -- Bag
[ " hat " ] = { item = 149 , texture = 0 } , -- Hat
[ " glass " ] = { item = 0 , texture = 0 } , -- Glasses
[ " mask " ] = { item = 35 , texture = 0 } -- Mask
} ,
grades = { 3 , 4 } ,
}
}
} ,
[ " realestate " ] = {
[ " Male " ] = {
{
-- Outfits
name = " Worker " ,
outfitData = {
[ " pants " ] = { item = 28 , texture = 0 } , -- Pants
[ " arms " ] = { item = 1 , texture = 0 } , -- Arms
[ " t-shirt " ] = { item = 31 , texture = 0 } , -- T Shirt
[ " vest " ] = { item = 0 , texture = 0 } , -- Body Vest
[ " torso2 " ] = { item = 294 , texture = 0 } , -- Jacket
[ " shoes " ] = { item = 10 , texture = 0 } , -- Shoes
[ " accessory " ] = { item = 0 , texture = 0 } , -- Neck Accessory
[ " bag " ] = { item = 0 , texture = 0 } , -- Bag
[ " hat " ] = { item = 12 , texture = - 1 } , -- Hat
[ " glass " ] = { item = 0 , texture = 0 } , -- Glasses
[ " mask " ] = { item = 0 , texture = 0 } , -- Mask
} ,
grades = { 0 , 1 , 2 , 3 , 4 } ,
}
} ,
[ " Female " ] = {
{
name = " Worker " ,
outfitData = {
[ " pants " ] = { item = 57 , texture = 2 } , -- Pants
[ " arms " ] = { item = 0 , texture = 0 } , -- Arms
[ " t-shirt " ] = { item = 34 , texture = 0 } , -- T Shirt
[ " vest " ] = { item = 0 , texture = 0 } , -- Body Vest
[ " torso2 " ] = { item = 105 , texture = 7 } , -- Jacket
[ " shoes " ] = { item = 8 , texture = 5 } , -- Shoes
[ " accessory " ] = { item = 11 , texture = 3 } , -- Neck Accessory
[ " bag " ] = { item = 0 , texture = 0 } , -- Bag
[ " hat " ] = { item = - 1 , texture = - 1 } , -- Hat
[ " glass " ] = { item = 0 , texture = 0 } , -- Glasses
[ " mask " ] = { item = 0 , texture = 0 } , -- Mask
} ,
grades = { 0 , 1 , 2 , 3 , 4 } ,
}
}
} ,
[ " ambulance " ] = {
[ " Male " ] = {
{
name = " T-Shirt " ,
outfitData = {
[ " arms " ] = { item = 85 , texture = 0 } , -- Arms
[ " t-shirt " ] = { item = 129 , texture = 0 } , -- T-Shirt
[ " torso2 " ] = { item = 250 , texture = 0 } , -- Jackets
[ " vest " ] = { item = 0 , texture = 0 } , -- Vest
[ " decals " ] = { item = 58 , texture = 0 } , -- Decals
[ " accessory " ] = { item = 127 , texture = 0 } , -- Neck
[ " bag " ] = { item = 0 , texture = 0 } , -- Bag
[ " pants " ] = { item = 96 , texture = 0 } , -- Pants
[ " shoes " ] = { item = 54 , texture = 0 } , -- Shoes
[ " mask " ] = { item = 121 , texture = 0 } , -- Mask
[ " hat " ] = { item = 122 , texture = 0 } , -- Hat
[ " glass " ] = { item = 0 , texture = 0 } , -- Glasses
[ " ear " ] = { item = 0 , texture = 0 } -- Ear accessories
} ,
grades = { 0 , 1 , 2 , 3 , 4 } ,
} ,
{
name = " Polo " ,
outfitData = {
[ " arms " ] = { item = 90 , texture = 0 } , -- Arms
[ " t-shirt " ] = { item = 15 , texture = 0 } , -- T-Shirt
[ " torso2 " ] = { item = 249 , texture = 0 } , -- Jackets
[ " vest " ] = { item = 0 , texture = 0 } , -- Vest
[ " decals " ] = { item = 57 , texture = 0 } , -- Decals
[ " accessory " ] = { item = 126 , texture = 0 } , -- Neck
[ " bag " ] = { item = 0 , texture = 0 } , -- Bag
[ " pants " ] = { item = 96 , texture = 0 } , -- Pants
[ " shoes " ] = { item = 54 , texture = 0 } , -- Shoes
[ " mask " ] = { item = 121 , texture = 0 } , -- Mask
[ " hat " ] = { item = 122 , texture = 0 } , -- Hat
[ " glass " ] = { item = 0 , texture = 0 } , -- Glasses
[ " ear " ] = { item = 0 , texture = 0 } -- Ear accessories
} ,
grades = { 2 , 3 , 4 } ,
} ,
{
name = " Doctor " ,
outfitData = {
[ " arms " ] = { item = 93 , texture = 0 } , -- Arms
[ " t-shirt " ] = { item = 32 , texture = 3 } , -- T-Shirt
[ " torso2 " ] = { item = 31 , texture = 7 } , -- Jackets
[ " vest " ] = { item = 0 , texture = 0 } , -- Vest
[ " decals " ] = { item = 0 , texture = 0 } , -- Decals
[ " accessory " ] = { item = 126 , texture = 0 } , -- Neck
[ " bag " ] = { item = 0 , texture = 0 } , -- Bag
[ " pants " ] = { item = 28 , texture = 0 } , -- Pants
[ " shoes " ] = { item = 10 , texture = 0 } , -- Shoes
[ " mask " ] = { item = 0 , texture = 0 } , -- Mask
[ " hat " ] = { item = - 1 , texture = 0 } , -- Hat
[ " glass " ] = { item = 0 , texture = 0 } , -- Glasses
[ " ear " ] = { item = 0 , texture = 0 } -- Ear accessories
} ,
grades = { 3 , 4 } ,
}
} ,
[ " Female " ] = {
{
name = " T-Shirt " ,
outfitData = {
[ " arms " ] = { item = 109 , texture = 0 } , -- Arms
[ " t-shirt " ] = { item = 159 , texture = 0 } , -- T-Shirt
[ " torso2 " ] = { item = 258 , texture = 0 } , -- Jackets
[ " vest " ] = { item = 0 , texture = 0 } , -- Vest
[ " decals " ] = { item = 66 , texture = 0 } , -- Decals
[ " accessory " ] = { item = 97 , texture = 0 } , -- Neck
[ " bag " ] = { item = 0 , texture = 0 } , -- Bag
[ " pants " ] = { item = 99 , texture = 0 } , -- Pants
[ " shoes " ] = { item = 55 , texture = 0 } , -- Shoes
[ " mask " ] = { item = 121 , texture = 0 } , -- Mask
[ " hat " ] = { item = 121 , texture = 0 } , -- Hat
[ " glass " ] = { item = 0 , texture = 0 } , -- Glasses
[ " ear " ] = { item = 0 , texture = 0 } -- Ear accessories
} ,
grades = { 0 , 1 , 2 , 3 , 4 } ,
} ,
{
name = " Polo " ,
outfitData = {
[ " arms " ] = { item = 105 , texture = 0 } , -- Arms
[ " t-shirt " ] = { item = 13 , texture = 0 } , -- T-Shirt
[ " torso2 " ] = { item = 257 , texture = 0 } , -- Jackets
[ " vest " ] = { item = 0 , texture = 0 } , -- Vest
[ " decals " ] = { item = 65 , texture = 0 } , -- Decals
[ " accessory " ] = { item = 96 , texture = 0 } , -- Neck
[ " bag " ] = { item = 0 , texture = 0 } , -- Bag
[ " pants " ] = { item = 99 , texture = 0 } , -- Pants
[ " shoes " ] = { item = 55 , texture = 0 } , -- Shoes
[ " mask " ] = { item = 121 , texture = 0 } , -- Mask
[ " hat " ] = { item = 121 , texture = 0 } , -- Hat
[ " glass " ] = { item = 0 , texture = 0 } , -- Glasses
[ " ear " ] = { item = 0 , texture = 0 } -- Ear accessories
} ,
grades = { 2 , 3 , 4 } ,
} ,
{
name = " Doctor " ,
outfitData = {
[ " arms " ] = { item = 105 , texture = 0 } , -- Arms
[ " t-shirt " ] = { item = 39 , texture = 3 } , -- T-Shirt
[ " torso2 " ] = { item = 7 , texture = 1 } , -- Jackets
[ " vest " ] = { item = 0 , texture = 0 } , -- Vest
[ " decals " ] = { item = 0 , texture = 0 } , -- Decals
[ " accessory " ] = { item = 96 , texture = 0 } , -- Neck
[ " bag " ] = { item = 0 , texture = 0 } , -- Bag
[ " pants " ] = { item = 34 , texture = 0 } , -- Pants
[ " shoes " ] = { item = 29 , texture = 0 } , -- Shoes
[ " mask " ] = { item = 0 , texture = 0 } , -- Mask
[ " hat " ] = { item = - 1 , texture = 0 } , -- Hat
[ " glass " ] = { item = 0 , texture = 0 } , -- Glasses
[ " ear " ] = { item = 0 , texture = 0 } -- Ear accessories
} ,
grades = { 3 , 4 } ,
}
}
}
}
Config.InitialPlayerClothes = {
Male = {
Model = " mp_m_freemode_01 " ,
Components = {
{
component_id = 0 , -- Face
drawable = 0 ,
texture = 0
} ,
{
component_id = 1 , -- Mask
drawable = 0 ,
texture = 0
} ,
{
component_id = 2 , -- Hair
drawable = 0 ,
texture = 0
} ,
{
component_id = 3 , -- Upper Body
drawable = 0 ,
texture = 0
} ,
{
component_id = 4 , -- Lower Body
drawable = 0 ,
texture = 0
} ,
{
component_id = 5 , -- Bag
drawable = 0 ,
texture = 0
} ,
{
component_id = 6 , -- Shoes
drawable = 0 ,
texture = 0
} ,
{
component_id = 7 , -- Scarf & Chains
drawable = 0 ,
texture = 0
} ,
{
component_id = 8 , -- Shirt
drawable = 0 ,
texture = 0
} ,
{
component_id = 9 , -- Body Armor
drawable = 0 ,
texture = 0
} ,
{
component_id = 10 , -- Decals
drawable = 0 ,
texture = 0
} ,
{
component_id = 11 , -- Jacket
drawable = 0 ,
texture = 0
}
} ,
Props = {
{
prop_id = 0 , -- Hat
drawable = - 1 ,
texture = - 1
} ,
{
prop_id = 1 , -- Glasses
drawable = - 1 ,
texture = - 1
} ,
{
prop_id = 2 , -- Ear
drawable = - 1 ,
texture = - 1
} ,
{
prop_id = 6 , -- Watch
drawable = - 1 ,
texture = - 1
} ,
{
prop_id = 7 , -- Bracelet
drawable = - 1 ,
texture = - 1
}
} ,
Hair = {
color = 0 ,
highlight = 0 ,
style = 0 ,
texture = 0
}
} ,
Female = {
Model = " mp_f_freemode_01 " ,
Components = {
{
component_id = 0 , -- Face
drawable = 0 ,
texture = 0
} ,
{
component_id = 1 , -- Mask
drawable = 0 ,
texture = 0
} ,
{
component_id = 2 , -- Hair
drawable = 0 ,
texture = 0
} ,
{
component_id = 3 , -- Upper Body
drawable = 0 ,
texture = 0
} ,
{
component_id = 4 , -- Lower Body
drawable = 0 ,
texture = 0
} ,
{
component_id = 5 , -- Bag
drawable = 0 ,
texture = 0
} ,
{
component_id = 6 , -- Shoes
drawable = 0 ,
texture = 0
} ,
{
component_id = 7 , -- Scarf & Chains
drawable = 0 ,
texture = 0
} ,
{
component_id = 8 , -- Shirt
drawable = 0 ,
texture = 0
} ,
{
component_id = 9 , -- Body Armor
drawable = 0 ,
texture = 0
} ,
{
component_id = 10 , -- Decals
drawable = 0 ,
texture = 0
} ,
{
component_id = 11 , -- Jacket
drawable = 0 ,
texture = 0
}
} ,
Props = {
{
prop_id = 0 , -- Hat
drawable = - 1 ,
texture = - 1
} ,
{
prop_id = 1 , -- Glasses
drawable = - 1 ,
texture = - 1
} ,
{
prop_id = 2 , -- Ear
drawable = - 1 ,
texture = - 1
} ,
{
prop_id = 6 , -- Watch
drawable = - 1 ,
texture = - 1
} ,
{
prop_id = 7 , -- Bracelet
drawable = - 1 ,
texture = - 1
}
} ,
Hair = {
color = 0 ,
highlight = 0 ,
style = 0 ,
texture = 0
}
}
}